Ejected! by Spaint

Imagine, you are an astronaut who has been ejected/kicked out/escaped from/blown away or whatever reason are// from your space station. So now what? You are in a open space without any means of movement control and your oxygen supply runs down!
But, gladly, you are not the first who has been ejected and there's alot remnants of previous misfits - oxygen tanks, fire extinguishers, even weapons. Catch them and throw away, speed or slow yourself up!
You have to delay the inevitable and try to survive through harsh space with various obstacles and enemies.
Screenshots

Controls
ESC - Pause
Inventory:
- LMB - Select item
- LMB drag - Reorder items
- R while dragging - Rotate item
With item selected: - RMB - Cancel selection - Mouse - Controls direction in which you will throw or fire item - Q - Throw - LMB - Fire - E - Use item on self - R - Reload (flare gun)
Credits
- Spaint - Code, animations
- Vrex - Code, design
- Kro - Music
- AmaiDonatsu - Art, UI
Thanks to all the people who helped with their assets!
- Astronaut model - Unreal Marketplace
- Derelict assets - Unreal Marketplace
- Angler model - Sketchfab
- Squid model - Sketchfab
- UAZ model - Sketchfab
- Misc sounds - Zapsplat.com
Update 1.1: - Changed announcements to be more readable - Fixed cops not stopping you - Fixed blackhole always triggering - Fixed axe and icepick not working properly - Fixed music issues on restart - Fixed sound looping issues
| Itch.io | https://spaint.itch.io/ejected |
| Mega (1.1) | https://mega.nz/file/K15jUYgb#prq-fgnDIp-VKrYI_8uMcg8UVbKeOD-77ub9GuYbTN8 |
| Yandex.Disk (1.1) | https://disk.yandex.kz/d/dOsADN4ABjGT8A |
| Google Drive (1.1) | https://drive.google.com/file/d/1Bvj3dFIBE0bB85RdJUSl3X2sxumi0JcR/view?usp=sharing |
| Google Drive (1.0) | https://drive.google.com/file/d/1-taUJaDULfNej6oY8pfrMs2k8xt0Dc69/view?usp=sharing |
| Original URL | https://ldjam.com/events/ludum-dare/50/ejected |
Ratings
| Overall | 252th | 3.889⭐ | 38🧑⚖️ |
| Fun | 180th | 3.875⭐ | 38🧑⚖️ |
| Innovation | 113th | 3.944⭐ | 38🧑⚖️ |
| Theme | 293th | 3.986⭐ | 38🧑⚖️ |
| Humor | 395th | 3.471⭐ | 37🧑⚖️ |
| Mood | 432th | 3.722⭐ | 38🧑⚖️ |
| Given | 54🗳️ | 54🗨️ |
The control were just a bit confusing, it was pretty hard to do something while panicking, but like in real life I guess :wink:
Good job! :)
I have a couple points I've thought of while playing the game:
- Items are pretty hard to see against the black space background, and when you go very fast there is not enough time to react to which item is coming your way. I understand that's the purpose of the top element to indicate what items are incoming but sometimes multiple items can be found in those clusters and there isn't any time to react to pick one: In a low oxygen situation I would throw away a knife to make room for an oxygen tank but not for a fire extinguisher for example. Perhaps there's some skill issue involved here on my end :thinking:
- Progression could use a little tweaking. I found myself throwing away everything, using a fire extinguisher to go fast, and then just stacking oxygen tanks until I get an inventory upgrade, and then the game becomes much easier upon getting one upgrade. Maybe make the inventory upgrade slower? This is a minor point because game jams don't really leave a ton of room for minor tweaks like this.
Overall, fun game!
I had a fairly similar experience to @carlos-murillo in terms of stocking various items vs using them. I also thought the speed aspect of the game was a very interesting risk/reward mechanic to slow you down, other than the obvious ones like the cop car or the space dust. IMO there are very few games that let you play with speed in this sort of way so it was nice to see you explore it in a very organic way that was totally in line with the theme of the game.
All the perma-upgrade items felt AWESOME to get, but it was quite hard to know which ones were which on the first few playthroughs.
Overall I'm a big fan of the speed looting concept here and you explored it in a VERY novel setting and game theme.
Inventory was based on this tutorial, it is UE4 specific, but you easily can modify it for anything.
https://youtu.be/4CjpBoKl6s8
I didn't have 7-zip on this computer, so I had to install a program just to extract it. That might be a barrier to some players
Great job!
But art of a squid is quite doesn't fit to your game, I think, but still cool)
If I am honest I was struggling a bit to understand exactly what to do but maybe it was just me.