The outer space by 0xyg3n
You were attacked and damaged the main ship. Don't let the enemies destroy the main ship and hold out for 10 minutes before evacuating.
Control: - W/S to move forward/backward - A/D to rotate left/right - E to open shop - Left Mouse Button to shot
Screenshots:


| Source Code | https://github.com/Ov3rl0rd1/LudumDare50 |
| Windows x86_64 | https://az0y.itch.io/the-outer-space |
| Original URL | https://ldjam.com/events/ludum-dare/50/the-outer-space |
Ratings
| Given | 6🗳️ | 2🗨️ |
Though a bit of criticism, I thought the background was a bit hard on the eyes (atleast for me). And I'd wish the shop would pause the game or something, while I chose.
Overall, very simple and precise.
I would suggest making the forward / backwards moving responsive as the rotation.
* The time before the first ennemy is waaaayyyy to long.
* The shooting button should not be a mouse button unless the mouse is also used for aiming.
* Make ennemy bullets slower, it is impossible to avoid them.
* The ship acceleration is way to slow.
* This kind of "turning/accelerating" control usually works better if the camera is further (or the ships smaller), with slow ship and bullets speeds.
* The game should pause in the shop
One thing I would say is it's important to do a parralaxing star background (by having layers of stars moving at different speeds) to really give that depth feel and not make the background distracting.
I could see with some improvements this being a decent little shooter. I did the jam this time instead of the compo, but I feel for you on the pressure that you were up against and I know the struggle :) The important thing is you finished a game and it's not bad!