Rocket Rally by fueelin
Welcome to Rocket Rally, the game show you can't win! It doesn't matter how fast you can run, how high you can jump, or how good your aim is! Our obstacle course has never been beaten! You will fail, and our loyal viewers will be entertained!
Controls:
WASD - Move
Space - Jump
Arrow Keys - Aim
Left Ctrl - Shoot Rockets (For jumping, not killing things)
R - Restart Level
Made in MonoGame.
Meta note:
Sorry to those who tried to rate so far, I had something come up the Sunday of the Compo and was not able to work on my game that day. I put in a little more time the following weekend to get it in a playable state, but not more than I had planned to do within the Compo originally. As a result there is very little real art, no sound, and the game is very short (with no ending). But still, I like some parts of it and would like to share it. Hope you enjoy!
Ratings
| Overall | 619th | 2.19⭐ | 23🧑⚖️ |
| Fun | 569th | 2.595⭐ | 23🧑⚖️ |
| Innovation | 552th | 2.595⭐ | 23🧑⚖️ |
| Theme | 617th | 1.976⭐ | 23🧑⚖️ |
| Graphics | 605th | 1.976⭐ | 23🧑⚖️ |
| Audio | 501th | 1.605⭐ | 21🧑⚖️ |
| Humor | 464th | 1.917⭐ | 20🧑⚖️ |
| Mood | 580th | 2.111⭐ | 20🧑⚖️ |
| Given | 25🗳️ | 24🗨️ |
If the rockets are only used for jumping, why even have an aim direction? Wouldnt you always want to aim down?
The level with the big pit and three bouncy balls seemed to be the last one, as the exit door did not work here.
Is this the last level? The door doesn't seem to work. A rocket jumping platformer is a great idea, would love to try a post-jam version!
Other folks - you can do different kinds of jumps by aiming the rockets. The original plan was to have enemies that you could actually shoot (either to kill them or to bounce them around to set up jumps). Also was thinking of situations where rocket jumping off the ceiling to fall faster would be required. Just didn't get a chance to add anything that made good use of aiming them. For this version of the game, you can just hold the down arrow the whole time :)
Great work!