Minotough by Knatt
Push the opposing Minotaur back and out of the ring with quick thinking and a little luck.
This is a turn based fighting game, with a different take on rock paper scissors.
This is my first Ludum Dare, and I already learned a lot. Like I should see if I can get the weekend off work so I can actually add sound to a game.
version 0.05 is the official submission
This is a turn based fighting game, with a different take on rock paper scissors.
This is my first Ludum Dare, and I already learned a lot. Like I should see if I can get the weekend off work so I can actually add sound to a game.
version 0.05 is the official submission
| Windows | http://knatt.itch.io/minotough-001 |
| Source | http://knatt.itch.io/minotough-001 |
| Original URL | https://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=49533 |
The problem is randomness. If I cannot see what my opponent is doing, the gameplay devolves into a glorified version Rock Paper Scissors. Your game unfortunately falls into this category.
The only good example I can remember from the top of my head is Book of Mages: The Dark Times.
In that game you have 3 resources to worry about (health, mana and special) all of which are used to cast magic and defend against it. Both players take turns attacking and defending and the defender can see the attacker's move before reacting. Also the same move cannot be used twice in a row.
In the end the game comes down to figuring out what your opponent can do and how to use that knowledge against them to drain their resources. All the information is public so different kinds of strategies are viable depending on your character build.
You should try it out, it's a rather clever system.
Also, respect for the blue diamonds.