Fist of the Zombie by guzzungo

[raw]
made by guzzungo for Ludum Dare 50 (JAM)

Fist of the Zombie

Fight the ever increasing horde of zombies The higher the rage the faster the punch

Use WASD or arrows to move

Use SPACE or ENTER to hit the zombies

The Game

  • Made with the amazing Godot Engine
  • Music made with LMMS
  • SFX with Audacity

I wasn't able to make good graphical assets on my own (otherwise it would have been a compo entry) so for the graphic assets I thank:

https://opengameart.org/

in particular: - acasas for the background - Balmer for the hero - knik1985 for the zombies

Ratings

Overall 1402th 2.237⭐ 21🧑‍⚖️
Fun 1373th 2.289⭐ 21🧑‍⚖️
Innovation 1404th 1.947⭐ 21🧑‍⚖️
Theme 1223th 3.026⭐ 21🧑‍⚖️
Graphics 1148th 2.882⭐ 19🧑‍⚖️
Audio 913th 2.447⭐ 21🧑‍⚖️
Humor 1136th 1.824⭐ 19🧑‍⚖️
Mood 1327th 2.417⭐ 20🧑‍⚖️
Given 49🗳️ 10🗨️

Feedback

kurrik
04. Apr 2022 · 21:53 UTC
Great mood! Gameplay seemed pretty straightforward, is there any more strategy to employ? I'm also not sure if the zombie kill counter is correct - it seemed lower than what I'd managed to kill (or maybe I'm missing a mechanic?)
TentacleMax
05. Apr 2022 · 10:13 UTC
The game is pretty simple and reminds me old sega stuff. Honestly the game is pretty boring because it hasn't much variety. Move speed of character is low, so you couldn't event make some strategy except spamming spacebar.

But you did the game anyway, and there is a good base for further upgrades and development! Great job!
Heho
05. Apr 2022 · 11:48 UTC
the music was well done. overall I liked the style but it lacked a little gameplay wise
PashaLoban
10. Apr 2022 · 09:43 UTC
Cool game
aevek
13. Apr 2022 · 01:52 UTC
Feels a lot like the old beat em ups which is cool, but I really struggled to get much beyond about 30 zombies killed. I tried a few different 'strategies' and nothing really seemed to change anything as long as I was punching. The rage meter is a cool idea but I'm really not sure what to do with it in this game.
quadtree
15. Apr 2022 · 08:45 UTC
The fact that you can't punch while moving made the rage meter a bit tricky to use. Once you get enough zombies, they start climbing on your head, so you can't punch them (although I think they can't punch you either). Not sure if that was intentional, but it did fit with the "being overwhelmed by zombies" theme.
SasquatchBStudios
15. Apr 2022 · 22:05 UTC
Really liked the rage meter. Was pretty satisfying to take down huge hordes of zombies by punching them at lightning speed. Gave me a Street Fighter 2 feel.

The movement was a bit weird. It was quite slow going up and down, but if you moved at an angle you gained a speed boost. I think more mobility would have increased replayability a bit.

Overall it was pretty fun to play!
🎤 guzzungo
16. Apr 2022 · 15:19 UTC
I will do better the next time. Next time I will try to make the graphics on my own
Joror
17. Apr 2022 · 14:45 UTC
Nice little simple puncher game! My strategy was to keep punching and move forward slightly to cut a path forward, and then go the other direction when at the end.
Got up to 68 zombies that way. Would have liked a bit of diversity in moves or enemies tho.
The music had a good drive to it!
Knatt
19. Apr 2022 · 10:15 UTC
I got up to 50 zombies. Nice work, would love to see more variety like others are saying.
LDJam user 4886
19. Apr 2022 · 11:06 UTC
115 zombies! I just standed in the middle with SPACE pressed and turning left/right to face enemies.
zimny11
19. Apr 2022 · 12:07 UTC
Quite fun game! Nice art style. I got 74 zombies :)