{"author_link":"\/users\/pascal-fitzner","author_name":"Pascal Fitzner","author_uid":1258161,"comments":[{"id":774307,"author_name":"Sam Horner","author_uid":"sam-horner","epoch":1649018924,"text":"Nice idea! I would love to try a harder version","format":"md","likes":1,"spam":"N"},{"id":777534,"author_name":"Forgin Bits","author_uid":"forgin-bits","epoch":1649087098,"text":"Cool concept, but man the mouse sensitivity was ultra high when I first launched the game :laughing: so it was pretty hard to play ! Oh and the gaps were not clearly visible sometimes due to the fact that all the red death barriers were... well red ! Maybe changing colors would help see them clearer. Cool entry, I haven't seen many 1st person controllers so far, thanks !","format":"md","likes":0,"spam":"N"},{"id":779427,"author_name":"ScalphaMission","author_uid":"scalphamission","epoch":1649101112,"text":"Hey I just reviewed your game on stream at https:\/\/www.twitch.tv\/scalphamission\nI agree with others that this is a good idea with not the best execution as of yet but it does have potential!","format":"md","likes":0,"spam":"N"},{"id":779435,"author_name":"Linnea Isaac","author_uid":"linnea-isaac","epoch":1649101154,"text":"Same problem with the mouse sensitivity, but it had me trying a couple times despite that. Yeah maybe having alternating colors, or the inside of the gaps could be darker would help with visibility. Trippy vibes tho","format":"md","likes":0,"spam":"N"},{"id":779740,"author_name":"tengusheath","author_uid":"tengusheath","epoch":1649103314,"text":"I like the idea but the controls didn't work too well.","format":"md","likes":1,"spam":"N"},{"id":782066,"author_name":"LDJam user 258850","author_uid":"258850","epoch":1649121024,"text":"Cool! Once I'd figured out how the teleportation worked :') it was pretty easy. I stopped after 10k. This idea has legs imo this would be a great project to keep building on after ludum!","format":"md","likes":1,"spam":"N"},{"id":794787,"author_name":"Wosch","author_uid":"wosch","epoch":1649188805,"text":"I played it a bit and got a good highscore. :smile: ![Highscore.png](\/\/\/raw\/46f\/64\/z\/4cd23.png)","format":"md","likes":1,"spam":"N"}],"format":"md","images":["ld50\/wayback-placeholder.png"],"links":[{"url":"https:\/\/pascal-fitzner.itch.io\/neon-force","text":"Link"},{"url":"https:\/\/github.com\/Kallikovski\/Ludum-Dare-50","text":"Link"}],"metadata":{"g_key":"82131","g_author":"1258161","g_event":"LD50","g_eventkey":"110","g_subevent":"COMPO","g_urlkey":"386732","g_title":"Neon Force","g_status":"WAYBACK","g_place":"99999","g_commentcount":"7","g_site2_node_id":"281524","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"281524","n_urlkey":"386732","n_parent":"276397","n_path":"\/events\/ludum-dare\/50\/neon-force","n_slug":"neon-force","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"258161","n_created":"1648671963","n_modified":"1776824592","n_version":"873859","n_status":"WAYBACK"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD50","removed_author":false},"_superparent":9,"_trust":1,"author":258161,"body":"Try to escape the inevitable death of falling into the lightless void, by jumping through the gaps in the red death barrier with your teleport gun. This game was developed for Ludum Dare 50 (compo). 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