Between My Shadows by jordwest

[raw]
made by jordwest for Ludum Dare 50 (COMPO)

Trigger warning: This game contains themes that might be uncomfortable for some players.

Confront your shadows in this existential horror. Relive past memories and don't let the darkness of the past consume you.

Closer examination of the dark characteristics – that is, the inferiorities constituting the shadow – reveals that they have an emotional nature, a kind of autonomy, and accordingly an obsessive or, better, possessive quality. ~ Carl Jung

🎧 Headphones recommended.

👉 🌎 Play in browser 🌎 👈

Keep your distance from the shadows

Kapture 2022-04-04 at 04.11.26.gif

Collect gems to upgrade your skills

Kapture 2022-04-04 at 04.08.11.gif

Starring

  • My friend Stas as the abusive father
  • My feet as my feet

Made with

  • Godot
  • Aseprite
  • FL Studio (w/ Surge XT, Spitfire Audio LABS)
  • Blender
  • Audacity
  • Existential angst

Ratings

Overall 67th 3.932⭐ 39🧑‍⚖️
Fun 237th 3.5⭐ 39🧑‍⚖️
Innovation 312th 3.297⭐ 39🧑‍⚖️
Theme 328th 3.622⭐ 39🧑‍⚖️
Graphics 150th 3.865⭐ 39🧑‍⚖️
Audio 21th 4.122⭐ 39🧑‍⚖️
Humor 342th 2.629⭐ 33🧑‍⚖️
Mood 10th 4.378⭐ 39🧑‍⚖️
Given 35🗳️ 53🗨️

Feedback

Lucas Guimaraes
04. Apr 2022 · 07:20 UTC
wow. I like this one. I think some improvement around the area to where you see could be used, but I like where this is going.
Scrawny
04. Apr 2022 · 07:51 UTC
Had a great time, very moody, the FMV parts really added to the atmosphere. Got small hiccups whenever I fired though (like 0.1 sec), not sure if that's just me
🎤 jordwest
04. Apr 2022 · 08:02 UTC
@scrawny do you remember which weapon you were using? There are a bunch of collision checks that are happening when the "reject" weapon is fired that might be the issue, I might need do find a way to reduce those.
sirJupitron
04. Apr 2022 · 11:02 UTC
Hi!
One of my favourites so far.
Loved the roguelike and shooting mechanics, nailed the mood.
Feel like very close or deep feelings are presented in a cinematic like, tough one, in a good way.
Will hit very close to some of us, nicely done.
EagleV
04. Apr 2022 · 11:02 UTC
Liked the game and the vibe, I did find it a bit too easy to beam away the shadows, which made them a lot less scary. Also not sure if that's intentional but I got offered the dash upgrade twice? I guess it makes sense, if that's a gem for movement upgrade and you only have 1 movement skill, but still it looked a bit weird to choose between 2 identical options.
boc_dev
04. Apr 2022 · 11:11 UTC
very creepy, loved it! And a heart warming message at the end!
Mensio
04. Apr 2022 · 11:46 UTC
Really nice! I love the atmosphere, and the gameplay was pretty fun too.

I've noticed small hiccups too when firing the reject weapon. In particular at the end, if you choose fear and there's a big number of shadows, firing the reject weapon causes very noticible stutters (maybe because of the shadows bumping into each other?)
NoobHereo
04. Apr 2022 · 12:05 UTC
Top contendor in the compo challenge! This was amazing. The game has so much potential. The visuals is awesome, I love the retro/pixelated take on these low poly models. I wish there was more cutscenes and lore. I think the dark backstory of why the player is there, contributes a lot to the entire setting and atmosphere of the game. Keep up the good work, I'd love to see this game more evolved in the future!

EDIT: The sounds by the way; they are amazing. No clue how you managed to make this game in 48 hours!
🎤 jordwest
04. Apr 2022 · 12:17 UTC
@noobhereo that's very kind, thank you! I would have loved to have more time to add more cutscenes and flesh out the story.

> EDIT: The sounds by the way; they are amazing. No clue how you managed to make this game in 48 hours!

The sounds were actually one of the easier parts, I spent probably around 3-4 hours on them total. For horror games the secret is reverb. Take pretty much any sound - banging a table, voices, breathing, then reverb on top of reverb on top of reverb... covers up most inconsistencies :) The weapon sounds and background ambience were made in FL Studio with the open source Surge XT plugin - I use it a bit like a fancier SFXR. Piano and string instruments come from Spitfire Audio's free LABS plugin, again horror is easy here because you can get away with simple one-note beats, single drawn out notes, or playing random discordant notes that sound really off.
🎤 jordwest
04. Apr 2022 · 12:19 UTC
@sirjupitron

> Feel like very close or deep feelings are presented in a cinematic like, tough one, in a good way.

Thank you, that's what I was hoping for!
🎤 jordwest
04. Apr 2022 · 12:22 UTC
@eaglev

> I did find it a bit too easy to beam away the shadows, which made them a lot less scary.

Agreed, I wish I had more time to work on the balance but as always that fell to the bottom of the priorities. Definitely needs some more difficult enemies.

And yes, the double dash is because it's the only upgrade left at the end if you've upgraded the primary all the way. I wanted to add more upgrades too but that was another victim of the time limit
Corporation
04. Apr 2022 · 18:48 UTC
Wow, very impressive, didn't expect to play somthing like this. If there are games made for mood category - this is the one. Very liked storytelling and overall feeling of the game.
Small sugestions - game was not challenging at any moment, but I actually think it did fit overall story approach. Also I felt like the jam theme was hardly related there.
Overall very good job)
SayuriNyooko
05. Apr 2022 · 14:52 UTC
First, the game remind me of the game HP 3 when you have to defeat dementors but then I find something more of it. It's deep and realistic. I like it, thank you!
Dan Smith
05. Apr 2022 · 16:20 UTC
Really liked the atmosphere, the music fit the vibe really well. Seemed to die to enemies I couldn't see, but overall had fun playing it :)
vidarn
05. Apr 2022 · 18:02 UTC
Good job balancing the gameplay with the narrative. The graphics and audio worked very well to convey feelings. I liked the cutscenes and the way the game ended. Good job on making a memorable game
GreenBlackSky
05. Apr 2022 · 21:23 UTC
Great game, great experience, I really liked how you made portals)
ccglp
05. Apr 2022 · 22:30 UTC
I reaaally liked the Jung-shadows entry point for all the history about this personal issues, like others said the game feels very easy but it didn't strike me as bad seeing the heartwarming ending. Very good entry :)
jcg
06. Apr 2022 · 15:37 UTC
Really awesome! Loved the option of choice at the end. There's just something about this pixelated atmosphere that's really satisfying.

I didn't feel the need to use my run/dash much- kiting the shadows was just as effective at normal speed. It almost feels like shooting should slow you down or make you stumble in a way.
stamestratagem
06. Apr 2022 · 19:24 UTC
i enjoy personal and psychological games most, so I would love to see the concept go further. It's a bit frightening, I even jumpscared myself once (got jumpscared? jumped on scare? how do people say that?)
Krg
07. Apr 2022 · 17:47 UTC
nice one
benbennett
08. Apr 2022 · 05:52 UTC
The audio and atmosphere were amazing! The combat was a little too easy, but it didn't bother me too much because of how good everything else was. Great entry!
NeneChico
08. Apr 2022 · 06:32 UTC
Love the audio, the shadows deserve some quickwins : an effect like for the rocks at the beginning of the game ?
clemall
09. Apr 2022 · 11:25 UTC
Quite scary, I love the ambiance.
The portals are amazing, almost like a dream (or nightmare :sweat_smile: )
Great job !
Jackaljk
09. Apr 2022 · 20:13 UTC
The concept is cool and the atmosphere is great. The cloud like effect you made for the memories is amazing. The reject weapon when fired causes the game to freeze for a fraction of a second, you might wanna look into it. It's not really scary but I don't think you went for that, what with the upgrades and weapons and all of that. I love horror so you get bonus points, nice job!
Agrimes
10. Apr 2022 · 00:05 UTC
Really moody, caught me by surprise with the first shadow.
notime4games
19. Apr 2022 · 19:53 UTC
What's up, my dudes? ![Between My Shadows by jordwest — Mozilla Firefox.png](///raw/9d8/z/4e305.png) Really nice and moody game. Well done! I liked that you get to chose abilities, and the sound worked really well!