Crash Defense by maxxim
You crashlanded your spaceship on a hostile planet. Death is inevitable. Try to delay your annihilation.

| Link | https://foobarius.itch.io/crash-defense |
| Original URL | https://ldjam.com/events/ludum-dare/50/crash-defense |
Ratings
| Overall | 1010th | 3.275⭐ | 22🧑⚖️ |
| Fun | 757th | 3.325⭐ | 22🧑⚖️ |
| Innovation | 1131th | 2.775⭐ | 22🧑⚖️ |
| Theme | 615th | 3.725⭐ | 22🧑⚖️ |
| Audio | 831th | 2.833⭐ | 20🧑⚖️ |
| Humor | 987th | 2.417⭐ | 20🧑⚖️ |
| Mood | 1134th | 3.026⭐ | 21🧑⚖️ |
| Given | 25🗳️ | 0🗨️ |
Having health bars on the enemies would be nice to see how much damage we need to make.
Lack feedback from UI, about how many wood I have, so I lost time to cut tree with full stack. No pause menu, and settings of volume is also the problem... But nice job :)
It would be nice if the UI showed X/Y stacks somewhere. I also didn't notice them on the astronaut until quite late.
You also have to spend most of your time chopping trees in a place where you can't see what is going on which is not great, which also means you can't see how much health you have left so game over is unexpected.
The run upgrade didn't seem that useful.
I scored 55 kills.
I'm torn over the slow axe preparing animation - on one hand, I was always annoyed that the little guy took all his time to get into the perfect position to chop wood while aliens are attacking the base, on the other hand, this fact forced me to plan my resource distribution a bit better.
All in all, I had fun. I reached 30. :D
Oh also on a meta-tip I noticed that you have given over 20 ratings but still don't have 20 ratings for your game, I recommend leaving some comments as the new "smart" algorithm that most people use to discover games really requires.
Great entry overall!