Lovers Defence by metatheria
An Evil Witch has decided to attack your home! You're not sure why, but you suspect there is some other reason behind it. Build Towers to defeat her minions, and defend your home!
Controls
Q-W-E-R-T-Y - Select Tower Type.
Arrow Keys - Position Tower
Space Bar - Confirm
Credits
Writing and Design - Neptune
Programming - Wexyfox & Fydar
Art - ToHeckArt
Music and Sound - Vichamilton
Level Design - GamerGhoul
| Link | https://team-finalversion-3.itch.io/lovers-defence |
| Original URL | https://ldjam.com/events/ludum-dare/50/lovers-defence |
Ratings
| Overall | 474th | 3.688⭐ | 34🧑⚖️ |
| Fun | 545th | 3.5⭐ | 34🧑⚖️ |
| Innovation | 1120th | 2.79⭐ | 33🧑⚖️ |
| Theme | 987th | 3.387⭐ | 33🧑⚖️ |
| Humor | 332th | 3.607⭐ | 30🧑⚖️ |
| Mood | 654th | 3.5⭐ | 33🧑⚖️ |
| Given | 1🗳️ | 2🗨️ |
It also got incredibly easy as I realized that no enemy could withstand my attacks and I felt as if it was more of a losing battle for the enemy without much effort.
I loved this, and I honestly would love to play a full version of this game if you all ever decide to flesh this out!
Obviously the Lily and Bella must get married in the end.

For a little more gameplay clarity, it would have been nice to be to able to see a guide on how a tower functions before buying it, and also it would be nice to have the price listed on the icon for each tower to help with planning and understanding.
It would have been helpful and nice to have if there was a pricetag on the different towers and an overview what every tower can do. Now I just had to figure it out ;)
And I was confused with the up-down/left-right movement :D
The game itself had interesting characters and towers, but it was a bit too easy, mostly just waiting for the next dialogue to start.
Overall, good job!
Nice job!
Just as everyone else said, some info on what a tower does and how much it costs would be nice. Even just in the game description would help a lot. Otherwise I'd be looking forward to a full version of the game :)
Also as others have mentioned, a description in or out of the game of what each tower does would have been useful.
The ending was super cute!
Gameplay wise I had some issues understanding the controls first. I usually try to see how well the game gives you instructions without relying on the rules and guides in the game page. Once I checked what did what, it was okay. Other thing was the lack of information about the units. I feel usually players would want to strategize their next move in tower defense games. It can also leave the player frustrated if - for example - they don't know where they can place their units and there is no indication of it either.
Very cool entry in any case! Oh, and I liked how you change the music over the levels. Nice touch.
Good job!