Delay the Zombies by Jesse Martin
How long can you survive and hold of the zombies
| Itch.io | https://jpmart.itch.io/delay-the-zombies |
| Original URL | https://ldjam.com/events/ludum-dare/50/delay-the-zombies |
Ratings
| Overall | 1382th | 2.48⭐ | 27🧑⚖️ |
| Fun | 1306th | 2.62⭐ | 27🧑⚖️ |
| Innovation | 1394th | 2.042⭐ | 26🧑⚖️ |
| Theme | 1186th | 3.104⭐ | 26🧑⚖️ |
| Graphics | 1254th | 2.375⭐ | 26🧑⚖️ |
| Humor | 1028th | 2.313⭐ | 26🧑⚖️ |
| Mood | 1327th | 2.417⭐ | 26🧑⚖️ |
| Given | 21🗳️ | 28🗨️ |
@nima Thank you.
Ended up with this score hahahaha. Very simple game but it was entretaining for a few minutes, kind of difficult to find the weapons ammo in the floor but its a good game overall!
Killing zombies takes way to long with the one weapon you start with so you are forces to walk backwards and shoot the whole game or just ignore the zombies as they will miss you if you move.
My "quick" fixes would be:
- limit the aggro range of the zombies so they could lurk behind corners and not pile on you from all over the map. Maybe combine that with a low render-distance/fog for horror atmosphere.
- let them attack you while moving but make them easier to kill.
But building the first jam game is a big achievement. Hope to see you in the next LD again!
Otherwise, I appreciated your CC0 asset curation and crediting those assets in-game. Menu systems definitely aren't necessary for game jams, but the time taken shows that you care and as such is worth noting I think.
Making a full 3D survival game in 72 hours is impossible, and of course you need to take shortcuts to get it done. Unfortuantly, I think the shortcuts that you took really hurt the gameplay experience. When it comes to zombie survival games, the most important thing is the graphics and the gameplay. In terms of graphics, I don't think they are that bad. But, the main problem is in the gameplay.
Overall, the gameplay just seems like it wasn't tested enough, or you didn't bother to fix any of the major problems. The zombies have far too much health, getting ammunition is almost impossible, for some reason zombies can't attack you when you are moving (which is most of the time!), the spawn locations are inconsistent and in weird places, and there are no instructions on what to do or where to go. It honestly just seems like you took too many shortcuts on the gameplay and didn't spend enough time really polishing it and making it fun.
Besides that, the game is overall a pretty good first submission. The concept is somewhat interesting, I liked the music, and it still was kind of fun, even with the gameplay issues. Good jobs, and congrats for finishing your first Ludum Dare!