SHUT THAT HOLE by ilya096

[raw]
made by ilya096 for Ludum Dare 50 (JAM)

Made by:

Heiden - code,

ilya096 - materials and integration,

RanJ - models,

HokkyStyle​ - lvldesign.

​Made for LD50 ship2

*Our ship is under attack! * Enemies make holes and throw insults.

Fix holes with planks on the deck.

And don't forget to cheer up seamen with rum from the hold,

because while they have not yet surrendered, enemies shoot more rarely.

Try stay a little bit longer!

WARNING HTML5 version moving with WSAD sometimes randomly not working (but it does with arrows). Do not click with mouse outside the game window, and do not click anywhere until the game is loaded. If it's not working anyway, please use Windows version :c ``` [WSAD] To Move

Hold [E] or [LMB] To Interact

[Enter] To Toggle Pause

[R] To Restart

``` ship *Наш корабль атакован! * Враги делают пробоины и бросают оскорбления.

Заделайте пробоины досками на палубе.

И не забудьте подбодрить моряков ромом из трюма,

потому что пока они еще не сдались, враги стреляют реже.

Попробуйте продержаться еще немного! ПРЕДУПРЕЖДЕНИЕ! В HTML5 иногда рандомно не работают инпуты движения по WSAD (но работают стрелки). Попробуйте не нажимать мышкой за окно игры, и до загрузки не нажимайте никуда. Если не работает все равно, остается только попробовать Windows версию :С

``` [WSAD] Для перемещения

Удерживайте [E] или [LMB] для взаимодействия

[Enter] Для включения паузы

[R] Для перезапуска ``` 11unknown.png

Ratings

Overall 1179th 3.095⭐ 23🧑‍⚖️
Fun 1152th 2.905⭐ 23🧑‍⚖️
Innovation 1030th 2.929⭐ 23🧑‍⚖️
Theme 479th 3.833⭐ 23🧑‍⚖️
Graphics 789th 3.524⭐ 23🧑‍⚖️
Humor 467th 3.325⭐ 22🧑‍⚖️
Mood 809th 3.381⭐ 23🧑‍⚖️
Given 20🗳️ 14🗨️

Feedback

silkmeloni
05. Apr 2022 · 09:18 UTC
The atmosphere does pretty well! I begin to tense,
Mikado
05. Apr 2022 · 14:18 UTC
Very fun experience. It's interesting that you always have to plan between fixing the holes or cheering up the crew, and the fact that enemies from other ships throw insults at your crew made me laugh a lot :)
Syafire
05. Apr 2022 · 20:45 UTC
Ilya & Team,

This game was an interesting concept however it felt a bit repetitive and I was not having too much fun. I think that a mix in mechanics even slightly with the board vs giving out rum would have helped increase the fun in playing. Also again there really was no reward system for the player making it hard to want to continue playing. Congrats on your first playable game for a game jam, that is a huge win and you should be super proud :D great work!
Andreia
07. Apr 2022 · 04:33 UTC
Very nice that you got some 3D art. The mood of the game was great. good work!
SofiGnedova
09. Apr 2022 · 10:14 UTC
Thanks! It was fun!
Angrybeard
09. Apr 2022 · 11:36 UTC
clean implementation of your idea! i like when i have less ui problems then in certain big publisher games. a bit more features in a future version will certainly help the fun :)
Aniki_ta
09. Apr 2022 · 16:51 UTC
I was having fun but then my ship got too many holes :(
verakso68
16. Apr 2022 · 17:29 UTC
Да чайки они коварные))) Смешная озвучка) Очень веселая игра вышла благодаря ей))
someone
17. Apr 2022 · 19:09 UTC
Losing the game when fixing a hole makes the hammering sound play eternally (in the web version).
It would be nice to be able to carry more than one thing. There was to much running back and forth.
It was fun, but you get overwhelmed far too quickly.
yusovv
17. Apr 2022 · 20:30 UTC
10/10 legs that have crumpled.

But these are two mechanics from Sea of Thieves =(((

On the other hand, a very cool job was done in a few days, if you continue to work on the project, you will get a good import substitution)