Staying Alive by Gabriel Bigardi

[raw]
made by Gabriel Bigardi for Ludum Dare 50 (COMPO)

Escape the falling platforms and survive the most you can.

​ Controls: WASD / Arrows / Joystick

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LDJam user 258516
04. Apr 2022 · 18:18 UTC
![close.png](///raw/4d1/f3/z/4aab2.png)

That was close, just one block to get the maximum score!

The sound effects are nice, and it creates an urgency when all the blocks start to explode quickly, but I felt a lack of strategy, as I basically ran and prayed not to hit myself,
JovialKnoll
07. Apr 2022 · 03:34 UTC
Nice audio crunchy-ness and camera shake. You spent time on the juiciness of the central thing that is happening here: I like that.

Short and sweet. Only limited possibilities for strategy but the increasing pace keeps my attention despite that.

Clear and readable visuals with a little polish.

Felt like a nice first level: would be really cool to see this lead into levels with additional mechanics, things to dodge or temporarily untouchable tiles or what have you.