ileftbehind.me by thevinter
This is not a game.
It's just a story.
Hopefully it can leave you something as well
| Link | https://ileftbehind.me |
| Link | https://github.com/thevinter/ileftbehind.me |
| Original URL | https://ldjam.com/events/ludum-dare/50/ileftbehind-me |
Ratings
| Overall | 562th | 3.614⭐ | 24🧑⚖️ |
| Fun | 1258th | 2.727⭐ | 24🧑⚖️ |
| Innovation | 98th | 3.978⭐ | 25🧑⚖️ |
| Theme | 1053th | 3.318⭐ | 24🧑⚖️ |
| Graphics | 1065th | 3.095⭐ | 23🧑⚖️ |
| Audio | 731th | 3.071⭐ | 23🧑⚖️ |
| Mood | 107th | 4.182⭐ | 24🧑⚖️ |
| Given | 0🗳️ | 0🗨️ |

The only critique is maybe switching up the typing sound clip! hearing it repeated so much was driving me a little nuts lol
The only thing i would criticize is that the typing sound doesn't fit the deletion of the text, and the text could get deleted as a whole block.
Now I need to go outside. Thanks for that!
but then ...

I like the typing interface and the tone of the conversation. Feels a bit like that game where you have to ask an AI to help you through a typing interface in space ... need to remember the name of that ... and also Tacoma.
Hope it wasn't too bad :P
(And I'm sorry for the keyboard sound, managing audio in HTML5 is a real pain :()
@deylinia Here it is. It's a bit of a mess so good luck :eyes: (Feel free to contact me if you're curious about something)
https://github.com/thevinter/ileftbehind.me
I really wanna see the end of this
The interactions were so freaky, especially the "No, your real name" bit in the beginning. Loved the way you danced around the player and predicted how they'd interact with the bot.
It boxed me in a little with the "Yes" and "No" at points, where if I replied with an "I am", it would take that as a rude non-answer. Obviously not something that can be planned for without a ludicrous amount of testing, but it's the only thing that was immersion breaking.
The story itself, I think the second half is weaker than the first. The set-up is so awesome, but it kinda loses it's thread after a while. Though the message of survival and making the most of life is a beautiful one, the execution isn't the best.
However, the ending is so beautiful. Forgetting my name one last time, asking for it again, then saying goodbye. I think if the middle was more cohesive, it would've been perfect.
The music is so beautiful and powerful. I loved it so much. Can't wait to check out more of your work!
Very cool concept and idea
Thank you for making some thing unique, it was a great experience.
Good work!
@steve-dragon Thanks for the long review. Appreciated it. I agree with the story part, I'm not a writer so I kinda went with the flow there, I agree it could've been better but I'm glad you appreciated it overall :)
@yogurtthehorse Thanks for trying it! Sadly the keyboard thing is caused by inconsistencies in the html5 audio player. I tried fixing them for hours with no luck :/
@13x666 The typing is indeed slow, but it was made that so that even non native speakers could understand it. I should've added an option to skip to the end, but didn't have time to do it :(
@wouter52 I'm sorry that happened. I'm noticing some weird behaviour there but im not sure how to fix it. Probably a race condition... If you can provide me the name you used or directly your user token in the cookies it would help me with debugging why it happens. Thanks.
@okamit Glad you appreciated it, thanks.
I think this game should be connected to internet radio with music like this: https://youtu.be/mjwmWPoHqW4
Liked moment where game asks you about your favorite music, and promises to check it out but there is no outgoing requests in dev tools.
Tbh I like such experiences, but phrases and manner of talking just too similar to dude I know. He already got everyone with horoscopes, so I quickly got bored.
Great work! Wish to see more talkative project that use interactive aspect of games to talk/deliver message, like good books. So few games/movies/tv series etc do it today. Imo, basically the only genre that likes to do it today - hard sci fi.
One feedback would be that it sometimes gets a bit slow with the deleting of text. Maybe the typed text could just disappear after awhile? Would also be awesome to be able to fast forward the typing a bit.
I lovelovelove GPT3 so this was a really nice experience. Thank you for making it!

But to be honest at the end I didn't really read a lot of the text, because it was appearing and deleting so slow, that I spaced out waiting for the text.
I feel like making the text appear faster, but making the next message not based on a timer but a trigger one can press when finished reading would make the whole experience better.
It just does not make sense for an AI to type this slow :sweat_smile:
Also some of the tech stuff (like why the hell does the bandwidth usage cause memory to get deleted) sounds just really weird to a programmer and it threw me off a bit.
Again an AI should know better than that.
There were some typos, too, but since you wrote a lot of text I can totally understand those slipping through and that's just part of it being a jam game =)
I also had the crash, but relatively close to the beginning and after clearing the cookies it worked perfectly fine and that was also pretty okay for a jam game (I mean it's almost impossible to produce a bug free game in any time frame let alone in 72 hours).
Still, if the crash happened later, I probably wouldn't have tried it again, because of the speed of the text.
But again, I really liked the idea and the vibe you were going for! :smile: