Pig-ment: Eat n Die by AguaHervida
You poor thingy~ you crossed the river but a huge wave just destroyed the bridge. Go back home before you starve to death!
HOW TO PLAY Eat the everything you see while trying to reach your home, at the end tho~ y'know
CONTROLS * MOVE: arrows * RUN: X button
GAME IMAGES

| Link | https://aguahervida.itch.io/pig-ment-eat-n-die |
| Original URL | https://ldjam.com/events/ludum-dare/50/pig-ment-eat-n-die |
Ratings
| Overall | 1148th | 3.119⭐ | 23🧑⚖️ |
| Fun | 1108th | 2.952⭐ | 23🧑⚖️ |
| Innovation | 857th | 3.143⭐ | 23🧑⚖️ |
| Theme | 970th | 3.4⭐ | 22🧑⚖️ |
| Graphics | 769th | 3.548⭐ | 23🧑⚖️ |
| Audio | 855th | 2.775⭐ | 22🧑⚖️ |
| Humor | 665th | 2.974⭐ | 21🧑⚖️ |
| Mood | 1075th | 3.1⭐ | 22🧑⚖️ |
| Given | 20🗳️ | 19🗨️ |
I hope I understood everything right cause I'd been quite confused but I believe I figured it out haha.
+ I like the mechanic where you shrink in size as you go, using this to get through smaller gaps, then picking up collectables in order to grow again (and thus delay the inevitable?).
+ The graphics are insanely cute, well done in a pico8 context. I was able to make out the differences between objects without any issues.
+ Controls feel responsive.
+ Game is straightforward and it's clear what your objective is.
- For the first while I had no idea that I could move to other screens, so I got stuck for quite a bit trying to make myself small enough to go through the crops at the starting screen.
- The restart button doesn't seem to work, I had to restart the game every time I lost.
I did find that I was able to go off the screen on the left side and just walk around the water to victory, so I did win the game!
But I did eventually figure it out and it was fun, I like the mechanic of shrinking. I couldn't quite figure out the end, I think I found a house but when I collided with it, it made the same "immovable" noise.
I liked the graphics a lot, great 8-bit vibe!
Other than that the graphics was really cute, and you had a nice idea and mechanic on movement and size. Thank you for submitting this game!
Sometimes it was hard to know where to go exactly - and got some strange collisions at the edges of the screen.