Gorgon Zoë by berkano

[raw]
made by berkano for LD33 (COMPO)
Set free Zo毛's inner monster by terrorising the peaceful land of Patoot.

Controls:
- M: transform between human and monster. Only if nobody is looking!
- WASD: move (turn-based)
- Attack: just move towards your target.
- R: restart game
- P: (un)pause game
- U: toggle music
- H: show help
- ESC: quit

Hints:
- There is a basic XP/levelling up system which affects your health, strength and skill.
- Reach level 10 to win!
- Mobs level up too; and some are tougher than others.
- Mobs chase you if you are in monster form.
- Health regenerates if you're moving around.
- Every mob has 3 lives (including you), after which PERMADEATH kicks in.

Enjoy! ~berkano

Update 24 Aug - new build released fixing a couple of game breaking issues: help text not being rendered properly and a last minute silly control change which made combat go crazy.

Ratings

Coolness 55% 3
Overall 2.90 680
Audio 2.81 425
Fun 2.69 690
Graphics 2.40 789
Humor 2.79 436
Innovation 2.79 594
Mood 2.54 728
Theme 3.38 477

Feedback

TimWright
24. Aug 2015 路 02:08 UTC
I really like the morph into a monster idea. Very creative. I did have trouble figuring out that there were walls and doors for the insides. Great job!!!
Wevel
24. Aug 2015 路 19:01 UTC
Nice fighting and leveling system, sometimes it would seem like you(and the thing you are fighting) are regaining health so a fight wouldn't end.
gene-z
24. Aug 2015 路 19:06 UTC
Good work, Nice gameplay keep working
馃帳 berkano
24. Aug 2015 路 19:28 UTC
@Wevel thanks! Yes, health does regenerate during combat which is a mistake really
MrSylar59
25. Aug 2015 路 18:58 UTC
Very good game i loved the sounds!
cxsquared
26. Aug 2015 路 21:01 UTC
Pretty good sound design. I like the turn based fighting system. It seems like the line of sight is a little off but overall good work.
tompudding
26. Aug 2015 路 21:42 UTC
Nice idea, those sheep seem pretty hardcore though, I felt like the world's worst monster :)
Vaclav
26. Aug 2015 路 21:56 UTC
Nice theme/idea. But shouldn't one who looks at Gorgon turn into stone?
HellBlazer
26. Aug 2015 路 23:16 UTC
Yeah, the regeneration during combat makes killing level 9 characters very hard but overall a nice game and cool use of the theme. I wish the transformation was based on line of sight, so you could run around a corner and change back to human when being chased. :)
Biruts
31. Aug 2015 路 15:18 UTC
Very nice project guys, i really love it, please check our game too and if you liked it give us a vote. Look for Road to hell and enjoy.
folex70
31. Aug 2015 路 18:21 UTC
i died fight againt a sheep :(
very funny musics and mechanics
congratulations for this work. keep improve it
Jelinib
03. Sep 2015 路 06:00 UTC
I am a sucker for leveling systems though, and really cute, lighthearted music!

I got to level 7, but then I got into a stalemate with some level 9s while trapped against a wall. Whoops!

Transforming is also awesome, because I was able to scope out easier enemies as a human (but then I mostly ran around as a monster anyway... which eventually led me to the aforementioned scenario). I had fun though. Nice job!
KilledByAPixel
03. Sep 2015 路 20:54 UTC
- like the idea of changing to/from a monster only when no one is looking
- good music
- as a monster i feel it should be easier to kill sheep
- why do people kill me in one hit?
- fights seem to go on for a long time, like a sheep is healing faster then i can kill it
abcdef65g
05. Sep 2015 路 01:14 UTC
I love the name of the game, punny pun is punny. The game is interesting, I love the transformation idea, so much myentry is also based on it! Your implementation was pretty exciting, and gorgons are definitely under valuated monsters!
Nurbs
05. Sep 2015 路 04:08 UTC
Could use some balancing / bugfixing (unlimited framerate! so fast!) but not bad. The graphics remind me of Byond.
Mach60KAS
05. Sep 2015 路 13:03 UTC
Interesting game - combat reminded me a little of Dwarf Fortress's adventure mode (without any of the complexity). I enjoyed the random lines spoken out of the blue by every NPC (including the cats and sheep), they added some nice humorous touches! The music fit the game as well, but I thought the graphics were a little basic. Good work!
ComicSans
14. Sep 2015 路 21:12 UTC
I loved this game. Things that bugged me a little: could get into a stalemate where you couldn't do damage fast enough to lose or win. Would have liked to see visibility radius clearly. Sometimes it takes a long time to weed out a level-appropriate victim.