HutHut by Mr_Field

Strategy/Action
This cold wasteland is under attack from aliens and you're the last one in charge. There's no chance of victory but you won't go down without a fight.
- Choose a location to build your HQ.
- Fly your high-tech jet around the area taking down E.Ts and their UFOs.
- Rescue lost civillians for cold hard cash.
- Build railways between factories and the cities so they can grow and expand.
- Build anti-air guns and walls around cities and your HQ to keep the alien threat at bay.
- Once a city has a bank they will pay you a cut of their income, so build an airstrip nearby!
- Fight until you can fight no more.
Controls:
BUILD MODE:
Left click - Select and Place buildings
Middle mouse hold / Arrow keys - Drag the screen around the local area
Spacebar - Take off
JET MODE:
Right mouse hold - Accelerate
Left mouse hold - Shoot
Middle mouse hold - Drop missile
Spacebar - Land
Pressing M at any point will also mute/unmute the music.
Ratings
| Overall | 212th | 3.929⭐ | 16🧑⚖️ |
| Fun | 68th | 4.107⭐ | 16🧑⚖️ |
| Innovation | 77th | 4.036⭐ | 16🧑⚖️ |
| Theme | 500th | 3.821⭐ | 16🧑⚖️ |
| Graphics | 343th | 4.071⭐ | 16🧑⚖️ |
| Audio | 106th | 4.071⭐ | 16🧑⚖️ |
| Mood | 529th | 3.643⭐ | 16🧑⚖️ |
| Given | 21🗳️ | 0🗨️ |
thanks a lot for the kind words!
i bit off a bit more than i could chew and these crashes have been a real nightmare for me to deal with. ;P
hopefully i can get it running smooth some day, i appreciate it! :)
i think the lack of any info the game gives you is gonna gut us hard in the ratings, but we just didn't have time to implement any unfortunately. :/ - I'll definitely add some pointers to the description, good idea.
The building part looks really interesting, and I'm sure with a proper tutorial it could be really fun ! Also the two music, the chill one and the more action-oriented one blend nicely for the two kinds of gameplay
The gameplay seems a little tedious, the money goes up quite slowly and there is not much to do. It probably ramps up later in the game, but I think it would be better if there was a bit more pressure (or things to do) from the start. Saving people is at times frustrating, since you need to land exactly on top (also the first time I was afraid I would just crush them). That said, I think the idea has potential, so I'd try and improve on it after the jam!
There's obviously tons of depth to the city growth mechanics that I've only just started to grasp from my time playing. The retro style pixel art looks very cool and does a great job of conveying what everything is and how you can interact with it. Music fits the vibe really well and just straight up really fun to play!
Easily one of my favourite games from this jam!
