Monster Escape by KPapaGeorge

[raw]
made by KPapaGeorge for LD33 (COMPO)
Source code is in link

Ratings

Coolness 47% 1314
Overall 2.15 945
Audio 2.33 600
Fun 2.32 862
Graphics 1.88 897
Humor 2.35 617
Innovation 2.12 870
Mood 2.14 843
Theme 3.04 674

Feedback

馃帳 KPapaGeorge
24. Aug 2015 路 21:44 UTC
I forget to mention that to E key is to press button
Andrew Adams
24. Aug 2015 路 22:06 UTC
I found the game a bit difficult, but once I figured out the controls it was okay. Controls felt a bit floaty though.
PixelPerfect
24. Aug 2015 路 22:07 UTC
When you lose and play again, the message to press esc stays on screen. You may also want to make the web version link directly to the html file so it is easier to play.
Matthew Rayfield
24. Aug 2015 路 22:43 UTC
THis was challenging!

I like the creature!
mantis
24. Aug 2015 路 23:42 UTC
Jump, frogman! Jump!
馃帳 KPapaGeorge
25. Aug 2015 路 00:39 UTC
@mantis I should rename it mutated frog
boardtobits
25. Aug 2015 路 14:48 UTC
Fun platformer with a hint of stealth. I enjoyed it.

There were some places you could wall jump and "escape" the level permanently.
TLansdale
25. Aug 2015 路 19:38 UTC
It seems to be hard to get a "high" jump, is there something I'm missing? Nice idea though!
Chrisp196
25. Aug 2015 路 19:45 UTC
Nice game, I enjoyed it a lot. :D
馃帳 KPapaGeorge
25. Aug 2015 路 22:34 UTC
@TLansdale the code to determine when to jump is determined by the OnCollisonEnter function ( if your not familiar with unity you won't understand what I am talking about);When you touch a block you can jump. But to jump again you need to re-enter the block to jump. The trick is to do that in midair.
AAGH Games
27. Aug 2015 路 21:58 UTC
Interesting concept, but I had trouble with hit detection, judging when I was or wasn't going to contact one of the sensor bars.
flokitall
28. Aug 2015 路 18:49 UTC
A fun mix of platforming and a bit of stealth, well done! The controls could be a bit tighter, as it sort of feels like you're floating whenever you jump, although multi-jumping was still fun to try to get right.

I must admit I had the most fun trying to escape the level by continuously wall-jumping and then bypassing all of the traps.
nili
29. Aug 2015 路 18:23 UTC
You have to discover it pretty early, but it took a while to figure out that wall-jumping was a possibility.

I got the feeling that since failure wasn't instant after touching a laser, there was some way of avoiding capture, but i couldn't figure it out.

Still, i kind of liked it.
Stechas
30. Aug 2015 路 14:22 UTC
Overall nice impression of this stealth like game, sometimes I have struggled to make the frogmonster jump but eventually it obeys my commands :)
OadT
06. Sep 2015 路 14:27 UTC
Its a bit unclear where to go. At the beginning I was walking completely around the intended path without noticing. Also the controls are a bit weird, but after I understood them it was nice, just a bit hard