Delirious Descent by Cronno

[raw]
made by Cronno for Ludum Dare 50 (COMPO)

Avoid birds and lightning while flinging clouds in order to stay in the air as long as you can. Help our little robot head friend keep all of his balloons and arrive slowly at his destination. It's ok.

Ratings

Overall 413th 3.263⭐ 21🧑‍⚖️
Fun 443th 3⭐ 22🧑‍⚖️
Innovation 438th 3⭐ 22🧑‍⚖️
Theme 136th 3.975⭐ 22🧑‍⚖️
Graphics 514th 2.875⭐ 22🧑‍⚖️
Audio 471th 2.45⭐ 22🧑‍⚖️
Humor 261th 2.889⭐ 20🧑‍⚖️
Mood 522th 2.706⭐ 19🧑‍⚖️
Given 25🗳️ 4🗨️

Feedback

muriel
04. Apr 2022 · 13:58 UTC
Jeje first I tried it in normal and it was quite easy but then in hard F***ing birds!

Thanks for your submission :)
Vilmantas
04. Apr 2022 · 13:58 UTC
I took 44s to land and then the game mocked me. I thought I did pretty well. Reminds me of why I hate birds though. Really funny concept.
BrettSchiff
05. Apr 2022 · 03:37 UTC
Bump myself up higher or shoot the birds? Easy, always shoot the birds
caeonosphere
06. Apr 2022 · 04:10 UTC
Birds can be cruel... would have loved maybe one more use for the boosts; they seemed pretty situational. Maybe to blast a bird away, eh?
Lychee
10. Apr 2022 · 06:00 UTC
Simple game but good work for a compo. I liked that you had the boost mechanic to change trajectory quickly but maybe could have used some other ways to change your descent too?
clemall
11. Apr 2022 · 16:44 UTC
Cool and simple game with some interesting mechanisms.
Good job!
MachWerx
14. Apr 2022 · 06:29 UTC
I managed to get 1:18! I like how simple and compact this game is. It's a little tricky getting hold of the clouds but once you've got one, it feels pretty natural. Feels like you managed to squeeze a lot of little gameplay elements into 48 hours. Congrats!
M2tias
15. Apr 2022 · 18:00 UTC
This has a nice early 2000s clickteam game feel. Gameplay is well implemented too :)
zimny11
19. Apr 2022 · 22:47 UTC
Nice, little game! I got 0:55 as my best attempt. Good job with the game.