Rude Bear Restart by alexrose

[raw]
made by alexrose for Ludum Dare 50 (JAM)
              RUDE BEAR RESTART
              ======================

Four crystal hourglasses. Each one stalls the flow of time. Try and collect each one, and if you find yourself stuck, try another direction. Take the crystals back to the clock to rewind time further.

The button next to the clock will rewind time instantly. If you run out of time, the end times will come. But your crystals will remain.

When you are done, press Alt+F4 to quit.

                        == Background ==

This is the 26th Ludum Dare extended universe Rude Bear game. It was made for the theme.. "Delay the inevitable"

          A jam game by Alex Rose, João Dias and John Pennington.

           Rude Bear was created by Alex Rose and Antony Dewar.


                        === CREDITS ===

              @AlexRoseGames - Code, Design, Animation, VA, SFX
                      @BitsAndCrafts - Art
              @Atmospherium - Music, SFX


                      === CHANGELOG ===

going to have to change this in the morning when I can free up my unity key because it's.. shudder.. a TRIAL VERSION right now....

Ratings

Overall 252th 3.889⭐ 29🧑‍⚖️
Fun 277th 3.759⭐ 29🧑‍⚖️
Innovation 636th 3.37⭐ 29🧑‍⚖️
Theme 386th 3.907⭐ 29🧑‍⚖️
Graphics 798th 3.5⭐ 29🧑‍⚖️
Audio 36th 4.278⭐ 29🧑‍⚖️
Humor 475th 3.3⭐ 27🧑‍⚖️
Mood 570th 3.593⭐ 29🧑‍⚖️
Given 26🗳️ 27🗨️

Feedback

Carlos_7x
05. Apr 2022 · 15:37 UTC
![asd.png](///raw/f2e/d3/z/4ca7c.png)
BOOM

Good, as expected. Great great music as always, good challenges. Sometimes I got stuck in water but nothing major.
Dean Isseyegh
05. Apr 2022 · 17:41 UTC
Sick game! Awesome balance, especially for a game jam. Was challenging but still managed to beat it. Music was great too!

![BearPuzzleWoop.png](///raw/451/44/z/4cb82.png)
shieldgenerator7
06. Apr 2022 · 05:57 UTC
its amazing you got this much done in game jam time
Saryah
06. Apr 2022 · 13:46 UTC
Fun puzzles, I liked the music and that each track was similar to each other with a different twist that suited the area. Some of the walls got a bit too attached to me when trying to cross the water. Cute handdrawn style - has a vibe. I would add that a visual timer (maybe a bar or hourglass) for the puzzles would be nice as I was dawdling my way through the first one, then them all-of-a-sudden I'm whiting out and starting over.
Eolin
06. Apr 2022 · 14:28 UTC
I don't know if I had a bug or something but the music for the bottom part was really confusing. I think also for the puzzle, they are good but it should have been nice to stop the mirror from moving once they are in the right position. Also I really enjoyed the little story telling at the beginning ! And one last thing, maybe an option to skip the story telling would have been nice, so you don't have the story everytime you start again the game. And finally, always think about a way to quit the game whenever you want. But overall, nice job !
🎤 alexrose
06. Apr 2022 · 19:34 UTC
@eolin I did write alt f4 in the controls list. the game running forever was an artistic choice, I apologise to anyone who doesn't know alt+f4 and didn't read it in the description

I would never not put an exit button in a real game, but in a game jam the tradeoff of compromising a game that purposely has zero UI as an artistic choice and doesn't have an ending as an artistic choice too, to spend valuable jam time to make a UI that actually fits and doesn't look trashy or out of place, is not worth it in my opinion on the off chance that someone who is able to ship a game in 3 days also coincidentally never learned one of the most widely used shortcuts in windows, which is in the readme too. the audio glitching for mirror world too is also not bugged, that is the actual track haha, the south just has that buggy vibe

(same with the remark on the clock. I know it's not traditional game design to have a timer and only hint at it with the track's urgency and the shift to nighttime and the clock, but I like the feeling that you don't know when the world is ending and you have a real fear and anticipation because it really isn't clear what time it is until you're at the clock. you know just as little as rude bear does, and it gives the game a bit more stress and urgency that you might expect with the apocalypse. same with making the end sound particularly obnoxious. I knew instantly we aren't going to win this jam so I just wanted to do something a little more memorable)
AdroitConceptions
06. Apr 2022 · 21:51 UTC
tried to play, but it crashed right away both tries under wine.
Arktas
06. Apr 2022 · 22:16 UTC
Hey I end this one ^^ and know I know that alt-f4 is a part of input XD. ARTFM ! Nice game, have to try two time icy level to reach the last one, and get stuck a bit in the wood bridge. Some mechanics need a little improve to mak ethem less frustrating but in a jam who does care about little improvement ^^. Nice entry, keep coding (and I will look for more bear extend universe game in your past Jam :p)!
paulhocker
06. Apr 2022 · 23:06 UTC
Yay! Another rude bear game.
taran95
07. Apr 2022 · 14:09 UTC
Nice game! The music was great. I managed to beat it XD
Wizard
07. Apr 2022 · 18:13 UTC
Really good game. Loved the graphics and audio. How you managed to fit so much into such a short time is amazing. genuenly fun to play and loved some of the mechanics. The rock pushing puzzle was my favourite with the detail that you could push more rocks but slower. Only one issue I had was the collision when I was crossing the logs. Got to the crystal but kept getting caught on my way back and due to the timer running out couldn't move carefully enough. other than that though fantastic effort.
Copito
07. Apr 2022 · 18:42 UTC
great game, satisfying and complete feeling. Only complaint is on the left puzzle 1 time I pushed a block into the 3rd left gutter and was unable to cross it despite being able to cross the earlier gutters in the same manner, my favourite part was the log puzzle
szym
07. Apr 2022 · 20:56 UTC
Nice game. the puzzles where a bit simple but it do the job for a jam.
Loved the sound track :)

good job
Confidant17
08. Apr 2022 · 22:11 UTC
very nice job, controls were great, lvl design was nice, audio was superb, and the ending was unsetling AF, only observation was with the green cristal, when going through the floating logs it felt sticky. all other move was smooth but that move felt like you sticked to what i asume is collision. other than that holly waow great job.
Cover Club Media
08. Apr 2022 · 22:23 UTC
Very fun game! I especially loved the music. Well done!
Aka Black Dog
10. Apr 2022 · 12:01 UTC
fun game, a little hard to get into in the beginning
DaFluffyPotato
11. Apr 2022 · 06:51 UTC
I beat it. The music stands out as being very good. I also like the take on the theme from the story perspective (considering the ending). From a gameplay standpoint it could use a bit of work in my opinion. The rewind serves as pretty much just a timer on puzzles, which doesn't add much to the game. That said, the base puzzles ranged from pretty good to very good. The log and ice areas had very nice puzzles. Overall, I had a pretty good time with the game. Nice job!

(Also, I found a softlock with the ice area where if you go left immediately after entering, you slide into the middle and get stuck without the ability to move.)
zimny11
11. Apr 2022 · 17:20 UTC
Nice intro! Awesome puzzles. It was a lot of fun to play. And really cool music. Great job!
LDJam user 233347
11. Apr 2022 · 20:52 UTC
Haunting and fast paced audio, perfect for puzzles, not stressing at all :wink:
TheGreenWorm
15. Apr 2022 · 08:34 UTC
COol puzzles, even if some are a bit hard for my taste! Gave you a lot of feedback in my stream, but I think with a few tweaks to the character controller, this game can really be quite fair and enjoyable ! Thx for sharing <3
ColeSlaughter
17. Apr 2022 · 06:12 UTC
[Thanks for submitting this to stream!](https://www.twitch.tv/videos/1457327946?t=03h47m04s)

So glad we were able to finish this one. :slight_smile: It seems like you guys spent a BUNCH of time making sure these puzzles weren't soft-lockable, mad respect!
Tygrak
18. Apr 2022 · 18:46 UTC
Incredibly banging soundtrack. 4 different great tracks, all using some similar parts in them also really helps the consistency, really liked that. The puzzles were also very fun. I liked not having an exact timer for death and instead just guessing based on the music, this way I felt like a cool guy jumping away from an explosion at the last moment whenever I got back. I failed the bottom one once and got the other ones on first try without knowing how close to death I was. Great game overall!
SirRed
20. Apr 2022 · 05:24 UTC
Great entry as always. Good puzzle design that wasnt to difficult and was intuitive. Awesome soundtrack and loved the voice over addition.