{"author_link":"\/users\/electric-bonfire","author_name":"Electric Bonfire","author_uid":1263057,"comments":[{"id":779770,"author_name":"LDJam user 280189","author_uid":"280189","epoch":1649103486,"text":"Nice idea! I liked the music, it felt intense as it should, controls felt a bit unintuitive and I didn't really understand them until I played the game 3 times. Idea: maybe instead of making the path for the messengers and then making the move command it could just be clicking to make move commands and a messenger automatically gets dispatched close by to \"shout the commands\". Could also add some sound effects when your troops are fighting but that's very minor :)","format":"md","likes":1,"spam":"N"},{"id":779957,"author_name":"LDJam user 263057","author_uid":"263057","epoch":1649105040,"text":"Thank you so much for your feedback! We did think of adding an automatic path but since some cells can hurt the messenger we preferred having the player draw the path. Also yes, good point on the sound effects. ","format":"md","likes":0,"spam":"N"},{"id":780174,"author_name":"tahamimarlar","author_uid":"tahamimarlar","epoch":1649106649,"text":"I liked the idea but the controls are really problematic. Also the game instantly starts.","format":"md","likes":0,"spam":"N"},{"id":780194,"author_name":"sivarde","author_uid":"sivarde","epoch":1649106776,"text":"I think it's a cool concept.  Music was great and I thought the graphics complimented the game well.  It was a bit jarring that it threw me right into the action with a timer running as soon as the game launched.  Also, I couldn't find a way to exit the game so I just had to close it through task manager.","format":"md","likes":0,"spam":"N"},{"id":780236,"author_name":"Arscene","author_uid":"arscene","epoch":1649107090,"text":"The concept is refreshing and the soundtrack is great. You should write down the controls on your page. The game begins kind of slow, something to fast forward the time would be a great addition. I don't think that I fully understood how messenger should be used.","format":"md","likes":0,"spam":"N"},{"id":792109,"author_name":"LDJam user 263057","author_uid":"263057","epoch":1649178297,"text":"Thank you @tahamimarlar @sivarde @arscene . We agree that we should have made a button to close the game and a start screen, but we were trying to make it work right up until the end and had some accidents on the way. As for the game starting slow, that is on purpose to let people experiment with messengers and move commands for a while during the first part of a run, but a fast forward option would be good regardless.","format":"md","likes":0,"spam":"N"}],"format":"md","images":["ldjam-media\/sha256\/5a\/5a341a79ee74f4f0dd1f6ec454a5a8548768011f40bf4d6fe24a1f28e7079271.png"],"links":[{"url":"https:\/\/electric-bonfire.itch.io\/delay-of-deland","text":"Link"}],"metadata":{"g_key":"82365","g_author":"1263057","g_event":"LD50","g_eventkey":"110","g_subevent":"JAM","g_urlkey":"387083","g_title":"DeLay Of DeLand","g_status":"WAYBACK","g_place":"99999","g_commentcount":"6","g_site2_node_id":"282879","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"282879","n_urlkey":"387083","n_parent":"276397","n_path":"\/events\/ludum-dare\/50\/delay-of-deland","n_slug":"delay-of-deland","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"263057","n_created":"1648804949","n_modified":"1776470807","n_version":"909726","n_status":"WAYBACK"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD50","removed_author":false},"_superparent":9,"_trust":1,"author":263057,"body":"DeLay Of DeLand is a tactical game that puts the emphasis on the real heroes of ancient wars: the messengers.\n\nCommand your troops on a grid through messages to defend your Fortress again the never ending flow of enemies.\n\n![Screenshot1.png](\/\/\/raw\/193\/04\/z\/4aab4.png)\n\nYour objective is to survive.\n\nDeath is inevitable.\n\nThe only way to command your troops is to rely on your brave Messengers.\n\nHopefully someone will be listening.\n\nGood luck.\n\n### Controls\n\nUse your mouse to click one of the messenger inside your fortress to select it and drag to create its route.\nThe route must start and end inside the Fortress.\n\nAfter the route is defined, you can again click on any cell of the route to give a command to your troops.\nClick and drag to define any number of command on the current route. Click again on the same route cell to cancel or redraw the command.\n\nAfter you are satisfied with the resulting route, click the confirm button to send your messenger around.\nRemember, while away from the safety of the fortress, messenger are vulnerable like any other troop.\nAlso, a command will be delivered only if there is a troop on the first cell of the command.","comments":6,"comments-timestamp":"2022-04-05T17:04:57Z","created":"2022-04-01T09:22:29Z","files":[],"files-timestamp":0,"grade":{"grade-01":5,"grade-02":6,"grade-03":5,"grade-04":5,"grade-05":5,"grade-06":6,"grade-08":5},"id":282879,"love":0,"magic":{"cool":78.783859715834,"feedback":2,"given":2.25,"grade":7.4,"grade-01-average":2.333,"grade-02-average":2.5,"grade-03-average":3.333,"grade-04-average":3.333,"grade-05-average":2.5,"grade-06-average":2.875,"grade-08-average":1.833,"smart":-33.728649539247},"meta":{"author":[263057],"cover":"\/\/\/content\/193\/04\/z\/4aa78.png","grade-05-out":"1","grade-06-out":"1","grade-07-out":"1","link-01":"https:\/\/electric-bonfire.itch.io\/delay-of-deland","link-01-tag":[42337],"link-02":"","link-02-tag":null},"meta-timestamp":"2026-04-18T00:06:47Z","modified":"2026-04-18T00:06:47Z","name":"DeLay Of DeLand","node-timestamp":"2022-04-16T16:48:47Z","parent":276397,"parents":[1,5,9,276397],"path":"\/events\/ludum-dare\/50\/delay-of-deland","published":"2022-04-04T18:37:25Z","scope":"public","slug":"delay-of-deland","subsubtype":"jam","subtype":"game","type":"item","version":909726},"text":"DeLay Of DeLand is a tactical game that puts the emphasis on the real heroes of ancient wars: the messengers.\n\nCommand your troops on a grid through messages to defend your Fortress again the never ending flow of enemies.\n\n![Screenshot1.png](\/\/\/raw\/193\/04\/z\/4aab4.png)\n\nYour objective is to survive.\n\nDeath is inevitable.\n\nThe only way to command your troops is to rely on your brave Messengers.\n\nHopefully someone will be listening.\n\nGood luck.\n\n### Controls\n\nUse your mouse to click one of the messenger inside your fortress to select it and drag to create its route.\nThe route must start and end inside the Fortress.\n\nAfter the route is defined, you can again click on any cell of the route to give a command to your troops.\nClick and drag to define any number of command on the current route. Click again on the same route cell to cancel or redraw the command.\n\nAfter you are satisfied with the resulting route, click the confirm button to send your messenger around.\nRemember, while away from the safety of the fortress, messenger are vulnerable like any other troop.\nAlso, a command will be delivered only if there is a troop on the first cell of the command.","title":"DeLay Of DeLand","wayback_recovered":true,"wayback_source":{"capture":{"original":"https:\/\/api-jam.ludumdare.com\/vx\/node2\/get\/282501+282502+282503+282504+282505+282506+282507+282508+282509+282510+282511+282512+282513+282514+282515+282516+282517+282518+282519+282520+282521+282522+282523+282524+282525+282526+282527+282528+282529+282530+282531+282532+282533+282534+282535+282536+282537+282538+282539+282540+282541+282542+282543+282544+282545+282546+282547+282548+282549+282550+282551+282552+282553+282554+282555+282556+282557+282558+282559+282560+282561+282562+282563+282564+282565+282566+282567+282568+282569+282570+282571+282572+282573+282574+282575+282576+282577+282578+282579+282580+282581+282582+282583+282584+282585+282586+282587+282588+282589+282590+282591+282592+282593+282594+282595+282596+282597+282598+282599+282600+282601+282602+282603+282604+282605+282606+282607+282608+282609+282610+282611+282612+282613+282614+282615+282616+282617+282618+282619+282620+282621+282622+282623+282624+282625+282626+282627+282628+282629+282630+282631+282632+282633+282634+282635+282636+282637+282638+282639+282640+282641+282642+282643+282644+282645+282646+282647+282648+282649+282650+282651+282652+282653+282654+282655+282656+282657+282658+282659+282660+282661+282662+282663+282664+282665+282666+282667+282668+282669+282670+282671+282672+282673+282674+282675+282676+282677+282678+282679+282680+282681+282682+282683+282684+282685+282686+282687+282688+282689+282690+282691+282692+282693+282694+282695+282696+282697+282698+282699+282700+282701+282702+282703+282704+282705+282706+282707+282708+282709+282710+282711+282712+282713+282714+282715+282716+282717+282718+282719+282720+282721+282722+282723+282724+282725+282726+282727+282728+282729+282730+282731+282732+282733+282734+282735+282736+282737+282738+282739+282740+282741+282742+282743+282744+282745+282746+282747+282748+282749+282750+282751+282752+282753+282754+282755+282756+282757+282758+282759+282760+282761+282762+282763+282764+282765+282766+282767+282768+282769+282770+282771+282772+282773+282774+282775+282776+282777+282778+282779+282780+282781+282782+282783+282784+282785+282786+282787+282788+282789+282790+282791+282792+282793+282794+282795+282796+282797+282798+282799+282800+282801+282802+282803+282804+282805+282806+282807+282808+282809+282810+282811+282812+282813+282814+282815+282816+282817+282818+282819+282820+282821+282822+282823+282824+282825+282826+282827+282828+282829+282830+282831+282832+282833+282834+282835+282836+282837+282838+282839+282840+282841+282842+282843+282844+282845+282846+282847+282848+282849+282850+282851+282852+282853+282854+282855+282856+282857+282858+282859+282860+282861+282862+282863+282864+282865+282866+282867+282868+282869+282870+282871+282872+282873+282874+282875+282876+282877+282878+282879+282880+282881+282882+282883+282884+282885+282886+282887+282888+282889+282890+282891+282892+282893+282894+282895+282896+282897+282898+282899+282900+282901+282902+282903+282904+282905+282906+282907+282908+282909+282910+282911+282912+282913+282914+282915+282916+282917+282918+282919+282920+282921+282922+282923+282924+282925+282926+282927+282928+282929+282930+282931+282932+282933+282934+282935+282936+282937+282938+282939+282940+282941+282942+282943+282944+282945+282946+282947+282948+282949+282950+282951+282952+282953+282954+282955+282956+282957+282958+282959+282960+282961+282962+282963+282964+282965+282966+282967+282968+282969+282970+282971+282972+282973+282974+282975+282976+282977+282978+282979+282980+282981+282982+282983+282984+282985+282986+282987+282988+282989+282990+282991+282992+282993+282994+282995+282996+282997+282998+282999+283000?authors&parents&superparent"},"object":"objects\/sha256\/4b\/4b93e20c0547622fdb955156c5154cf0781a75f34273e3729bfaa296f150ab00","record":"shard-1\/json-live-urgent-v3\/records\/a3f6dc4a55d8990919211dc2b68c86ab480f5ac30316f3517d6d44f4c6e8a07e.json","sha256":"4b93e20c0547622fdb955156c5154cf0781a75f34273e3729bfaa296f150ab00","source":"https","stored_at":1784022416}}