Boxed In by FatiguedFox

[raw]
made by FatiguedFox for Ludum Dare 50 (JAM)

You're in a box, now you're in trouble..

Collect Crystals to restrain the ever shrinking cubic room.

Delay your own death by squashing for as long as you can! Get a meaningless high score that'll make you feel slightly better before your inevitable death. CoverImage.png

Controls:

WASD or Arrow Keys to Move

Enter or Space to Confirm

Ratings

Overall 1062th 3.222⭐ 29🧑‍⚖️
Fun 954th 3.148⭐ 29🧑‍⚖️
Innovation 709th 3.304⭐ 30🧑‍⚖️
Theme 323th 3.962⭐ 28🧑‍⚖️
Graphics 1074th 3.074⭐ 29🧑‍⚖️
Humor 918th 2.56⭐ 27🧑‍⚖️
Given 21🗳️ 31🗨️

Feedback

Polite Stories
07. Apr 2022 · 11:29 UTC
Ahh this is the sort of game I tell myself "just one more go" before spending an hour trying to beat my high score, really sweet and simple, very clear what I had to do, the graphics did their job perfectly; if it was anymore simple then i might not have understood what was going on and if it was any more complicated then I may have gotten distaracted from the aim. Wonderful!

Not sure if you're aware or not but once I finished the "Your score" screen didn't have anything on at all (I got 33 btw ;))
Euler Moises
07. Apr 2022 · 11:35 UTC
A really very good idea. I liked the originality. Think of something that makes jewelry appearances more random. There is a certain moment when going from one side to the other is enough to save more time.

I really liked the color palette.


Congratulations
LabarreX
07. Apr 2022 · 11:38 UTC
Good game
Cambryx
07. Apr 2022 · 11:40 UTC
Really cool game! Extremely simple idea but well executed. The mimimalistic graphics are beautiful the music amazing. The collection sound effect is a bit too loud in my opinion and gets a little repetitive. Maybe you could change randomly between some variations.
It seems like it depends a lot on luck, since sometimes you can't really react fast enough so you can only hope that the next crystal appears closely to where you are heading.
In one run I got really lucky and got to a score of 82 (which I am quite proud of :D)
Overall great game!
Orerez
07. Apr 2022 · 12:48 UTC
cool concept, would like a bit more verity.
all in all, its a very fun game
Useless Fish
07. Apr 2022 · 12:48 UTC
I think this game is a very simple, but very FUN game! I like this idea, I think you should add abilities or something to spice up this game, because after a while it got a bit repetitive.
Roitchie
07. Apr 2022 · 14:27 UTC
Fun little game. I got a high score of 31. Well executed. Adding abilities or enemies or other rooms or something could've made it more repayable but I enjoyed it for what it is.
mrbrainfed
07. Apr 2022 · 14:32 UTC
This is a nice simple game with a good amount of replayability. If you wanna keep the crystals spawning so far away from eachother, then something that may be worth your time is to make the player movement more responsive. Other than that, good job!
lbrande
07. Apr 2022 · 14:39 UTC
Cool idea. Fun and addictive initially. Lost a bit of its charm when I realized that the best strategy is to only move back and forth from left to right.
dangerbleistift
07. Apr 2022 · 19:57 UTC
Simplistic game with cool art and music.
jaspior
07. Apr 2022 · 20:07 UTC
Addictive game, Making the squashing square delete coins instead of giving them to you could make the game more challenging
stochastic
07. Apr 2022 · 20:08 UTC
Despite its simplicity, I liked this more than a lot of other entries I tried. It hits the theme straight on the head with no detours or complicated rules. Just... delay the inevitable :D There's also a sense of claustrophobia and urgency to focus all of your efforts into collecting crystals as the room shrinks, which strangely makes it all the more compelling for the player to elongate their insignificant *boxed in* existence.
Raphiell
07. Apr 2022 · 20:17 UTC
The game is fun but it would be nice to have more strategy involved, like planning a good route. I liked the sound effects and colour palette!
LDJam user 279546
08. Apr 2022 · 12:18 UTC
Really cool game! I really liked how because you got more of the item as the box was smaller, it made for a feeling of desperation.
Fupi
08. Apr 2022 · 15:45 UTC
Aw so fun!! I love the feeling of desperation you get as the room gets smaller and you get more crystals. It's one of those games that's funny by design without needing to be humorous! There seems to be a few bugs though, my final score didn't show up in the ending screen, and the Controls button did nothing. But overall good entry!
arqitech
08. Apr 2022 · 17:10 UTC
Wow! :smiley:

Great concept! I like your palette.
Here's my high score:
![scrsht24.png](///raw/b52/54/z/4d8d4.png)
videodotexe
08. Apr 2022 · 19:40 UTC
Somewhat nice concept, also music and palette are cool. The "only" thing is that you can reach very high scores (150+) by just standing in the center of the field.
LDJam user 76491
09. Apr 2022 · 11:43 UTC
Hey, super fun game! It's simple but very creative and the claustrophobic aspect really works haha. I enjoyed the fact that the game becomes way more intense the smaller the box is (because you can reach more crystals, but also have less time)

Great entry!
Jchab
11. Apr 2022 · 20:50 UTC
poor guy, he's having a bad trip. great game.
DDRKirbyISQ
14. Apr 2022 · 04:28 UTC
![uh.gif](///raw/b57/z/4e006.gif)

Am I doing it right??
guzzungo
18. Apr 2022 · 15:09 UTC
Small game, with a diminutive concept and huge fun