Road Weaver! by leviathon
This is my entry to the Ludum Dare 50th game jam! the theme is avoid the inevitable. the aim of this game is to survive as long as possible by placing road barriers to change the course of two or more incoming cars.
controls are w,a,s,d and click to place the barrier
check out the night time environment! 
| Link | https://leviathon1618.itch.io/road-weaver |
| Original URL | https://ldjam.com/events/ludum-dare/50/road-weaver |
Ratings
| Overall | 1050th | 3.238⭐ | 23🧑⚖️ |
| Fun | 1108th | 2.952⭐ | 23🧑⚖️ |
| Innovation | 626th | 3.381⭐ | 23🧑⚖️ |
| Theme | 927th | 3.452⭐ | 23🧑⚖️ |
| Graphics | 798th | 3.5⭐ | 23🧑⚖️ |
| Audio | 815th | 2.881⭐ | 23🧑⚖️ |
| Humor | 1046th | 2.25⭐ | 18🧑⚖️ |
| Mood | 1260th | 2.725⭐ | 22🧑⚖️ |
| Given | 13🗳️ | 16🗨️ |
Feedback
KirKami
03. Apr 2022 · 12:38 UTC
Good graphics and nice work with navigation AI
Smash City
03. Apr 2022 · 18:37 UTC
The moving buildings are pretty cool.
AlexDaCxt
03. Apr 2022 · 21:51 UTC
Really enjoyed the look of the game with the moving buildings! If you get down to one car I am not really sure what to do at that point, but making the cars avoid each other was super fun!
zerocomms
04. Apr 2022 · 00:07 UTC
Really cool vis. What are the yellow cubes for?
LDJam user 0
04. Apr 2022 · 02:30 UTC
@zerocomms the yellow cubes are the waypoints the cars are driving to
OadT
04. Apr 2022 · 09:29 UTC
I like the mechanics and how the buildings are moving. The game is fun, but if the population drops to 3 you have to restart, because otherwise not much would happen. Maybe you could spawn more cars over time and the player can try to beat the high score of highest reached population.
GameDevAlexandr
04. Apr 2022 · 09:30 UTC
The game is pretty cool! I liked the graphic and that falling buildings effects
jefvel
04. Apr 2022 · 13:42 UTC
Nice little jam game, liked the building effects when moving over them! It seems like there should be more cars spawning in periodically, but currently you only get 5. So once a collision happens there wont be much to do, since the chance of two of the few remaining colliding is small.
MrchickenBoy
04. Apr 2022 · 17:28 UTC
Cool game! The core idea is brilliant, but the gameplay could do with some spicing up. Right now after you get 5 cars, they stop spawning, and after they collide the gameplay gets a bit dry. I do love the art and the effect of the buildings. Solid game!
yusovv
04. Apr 2022 · 21:51 UTC
One of the first games I saw at this jam! It's all very funny, it's great!
rhewid
05. Apr 2022 · 07:28 UTC
Interesting concept, maybe let there be more cars spawned, I abused the system and kept it most of the time at a population of 2. Really cool entry with well made graphics!
Josh Bothun
05. Apr 2022 · 18:35 UTC
Solid game, the effect of the buildings moving with the camera looks great and is a good solution to the problem of how to have skyscrapers while still seeing the ground easily.
saikai
06. Apr 2022 · 20:06 UTC
Nice little game there. I particularly liked the moving buildings to prevent obstruction. But this needs a score counter and spawning of cars badly :smile:
LDJam user 280755
07. Apr 2022 · 00:59 UTC
Cool idea! Couldn't quite figure out what the yellow boxes were for, but enjoyed it nonetheless. The building animations were super cool too.
Steve7411
07. Apr 2022 · 04:28 UTC
I love how the buildings avoid the camera. The 3D models look great, and the cars' unpredictable behavior is cute and keeps things interesting.
TheAlbynoRyno
07. Apr 2022 · 05:34 UTC
The buildings shrinking as you pan over them is such a cool touch, really makes the experience. I enjoyed the gameplay but I feel the difficulty progression could have been a little steadier. It goes from 2 to 3 fairly quickly but then stays at 3 cars for quite some time before 1 leaves and and is immediately replaced by 3 or 4 more (though that was a cool "Oh no!" moment having to juggle so many all of a sudden). With a little more balance on those difficulty transitions I think this could be a lot of fun and something I could lose a lot of time with. Great job!
schwede
09. Apr 2022 · 15:14 UTC
A pleasant city you have built. I never seen that kind of house mechanics before. It’s a good idea so you can see all the roads. I had problems recognizing the game mechanics in its core. Some times the cars were driving past the yellow cubes and sometimes not. But over all congratulations to your entry!