Evacuation Station by Taffaz
A super asteroid was on course to hit the Earth, a last ditch effort to divert it failed and now the debris from the explosion precedes the super asteroid. You must clear up the debris and slow down the super asteroid to give the citizens of Earth a chance to get to shelters. You cannot stop the impact, only delay the inevitable. Good Luck.
| Link | https://taffaz.itch.io/ld50 |
| Link | https://taffaz.itch.io/ld50 |
| Link | https://taffaz.itch.io/ld50 |
| Original URL | https://ldjam.com/events/ludum-dare/50/evacuation-station |
Ratings
| Overall | 527th | 2.987⭐ | 40🧑⚖️ |
| Fun | 434th | 3.051⭐ | 41🧑⚖️ |
| Innovation | 607th | 2.192⭐ | 41🧑⚖️ |
| Theme | 306th | 3.654⭐ | 41🧑⚖️ |
| Graphics | 442th | 3.103⭐ | 41🧑⚖️ |
| Audio | 454th | 2.641⭐ | 41🧑⚖️ |
| Humor | 389th | 2.443⭐ | 37🧑⚖️ |
| Mood | 438th | 2.949⭐ | 41🧑⚖️ |
| Given | 36🗳️ | 58🗨️ |
I even managed to eventually save enough of humanity after pilin' up the powerups.
I had trouble restarting 'cause the "Return to Home" button didn't seem to work properly.
All in all, a really great compo submission!
@scrawny Thanks for that, you're points are all things I conciously worked on this jam so it is good to hear.
@gustavo Thanks for playing, that early struggle is definitely a thing that could do with being tweaked.
@boc-dev Thanks for the feedback. You can hold the mouse down, don't need to keep clicking.
But it's an incredible game, even more done in 48 hours. Congratulations!
Was fun, well done!
To not die you can just hide on planet and shoot asteroids and there should be replay button or something i think.
I really liked that you designed the game around the fact that you initially can't destroy all the asteroids, really made the powerups feel better and fit the theme well.
The breaking news thingy at the bottom was also a great addition to the game, really showing off the theme.
I was not the biggest fan of the graphics as it was all over the place and clashed a bit. Also would have liked to see the jet propulsion only activate when moving forward or move with you moving, would have given really good feedback to the player about the movement.
Overall, good job!
I think the game could have been a bit more fast paced -> making the player faster, faster shooting rate, faster bullets, faster asteroids etc.. Just felt slow at times, even when there were way too many asteroids for me to keep up xD
2nd thing is specifically that, it happened a few times where an asteroid hit the earth and I felt like there wasn't anything I could have done to stop it. Most of the time you want anything that punishes the player to be in their control. I might just be bad at the game though xD
But in general, good job on the game! Impressive assets considering they were all made within 48 hours :)
The game feels great, it's a little slow at the beginning but the pace is very good after picking up a couple of upgrades. Great job! :v: