Time is the invent by GameCode

[raw]
made by GameCode for Ludum Dare 50 (COMPO)

https://gamecode24.itch.io/time-is-the-inventGame jam ld - Main - WebGL - Unity 2020.3.27f1 Personal <em>DX11</em> 03-04-2022 19<em>46</em>47.pngGame jam ld - Main - WebGL - Unity 2020.3.27f1 Personal <em>DX11</em> 03-04-2022 19<em>47</em>02.pngGame jam ld - Main - WebGL - Unity 2020.3.27f1 Personal <em>DX11</em> 03-04-2022 19<em>47</em>11.png

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Feedback

DS Nahogara
04. Apr 2022 · 17:34 UTC
Your WebGL build of the game has a problem:

```Unable to parse Build/MyFirstGameJam.framework.js.br! This can happen if build compression was enabled but web server hosting the content was misconfigured to not serve the file with HTTP Response Header "Content-Encoding: br" present. Check browser Console and Devtools Network tab to debug.```
Quinn_Patrick
04. Apr 2022 · 20:26 UTC
I've had that problem before. You can fix it by going to Build Settings -> Player Settings -> Publishing Settings -> Compression Format -> Disabled. Remember to always test your builds, even when they're uploaded!
LDJam user 258516
05. Apr 2022 · 12:12 UTC
![bugg.png](///raw/4d1/f3/z/4c8cc.png)

I'm not able to play. If you managed to reply here when it's ok, I'll come back and play it!

Thank you!
Busy Games
08. Apr 2022 · 17:32 UTC
Your build should be a simple fix as others have pointed out above, you are within the rules allowed to fix it. We would all love to try it. If you need help feel free to message and I can walk you through it.
incobalt
08. Apr 2022 · 22:40 UTC
In addition to the others notes, Compo rules require you to submit your source code! From https://ldjam.com/events/ludum-dare/rules:

1. You must work alone (solo).
2. Your game, all your content (i.e. Art, Music, Sound, etc) must be created in 48 hours.
3. Source code must be included.