{"author_link":"\/author\/vereos\/","author_name":"Vereos","author_uid":"55347","comments":[{"author_name":"markoburzan27","author_uid":"54919","time":"Aug 22, 2015 @ 8:44pm","epoch":1440275940,"text":"nice"},{"author_name":"Somnium","author_uid":"50228","time":"Aug 24, 2015 @ 11:06am","epoch":1440414060,"text":"Interesting. I like how you slowly unravel the story by &quot;performing science&quot;\r<br\/>\r<br\/>Also, I believe that unicorns have hooves, not paws ;-)"},{"author_name":"Vereos","author_uid":"55347","time":"Aug 24, 2015 @ 11:23am","epoch":1440415080,"text":"@Somnium Oops! :( I guess it's too late to edit that. Is it hard to guess this way?"},{"author_name":"gingerBill","author_uid":"29029","time":"Aug 24, 2015 @ 8:25pm","epoch":1440447600,"text":"For some reason, I have always enjoyed this type of game, I don't know if it's the trial and error aspect or something.\r<br\/>\r<br\/>I like how the story progresses with each discovery."},{"author_name":"MrSylar59","author_uid":"38521","time":"Aug 24, 2015 @ 8:25pm","epoch":1440447600,"text":"Nice game, great work int only 7-8 hours ^^"},{"author_name":"increpare","author_uid":"492","time":"Aug 24, 2015 @ 8:27pm","epoch":1440447720,"text":"i enjoyed this!"},{"author_name":"vividhelix","author_uid":"35713","time":"Aug 24, 2015 @ 9:59pm","epoch":1440453240,"text":"Interesting concept, but I'd appreciate more discoverability built into the game, especially for a jam game. I was really looking forward to making some monsters :("},{"author_name":"hgcummings","author_uid":"11392","time":"Aug 27, 2015 @ 10:11pm","epoch":1440713160,"text":"Really novel concept and great use of the theme. The trial-and-error monster trivia mechanic is really unusual and tying it in with the story was a neat idea."},{"author_name":"grywhttl","author_uid":"52129","time":"Aug 28, 2015 @ 2:30pm","epoch":1440771900,"text":"Interesting concept! Difficult though"},{"author_name":"bradur","author_uid":"40138","time":"Aug 28, 2015 @ 4:10pm","epoch":1440777900,"text":"It was not very &quot;gamy&quot;, but the different monsters were interesting. I thought it was going to be a &quot;create your own type of monster&quot; kind of game but it was not. The story was well written :)."},{"author_name":"boardtobits","author_uid":"57679","time":"Aug 28, 2015 @ 6:27pm","epoch":1440786120,"text":"None of my choices seem to be creating anything, I tried just about every attribute I could think of for the Minotaur and the Kraken, and nothing. Am I missing something?\r<br\/>\r<br\/>I like the concept, it's different from most this jam."},{"author_name":"Vereos","author_uid":"55347","time":"Aug 28, 2015 @ 6:53pm","epoch":1440787680,"text":"@boardtobits: Thanks for playing! :) If you look at the top of the Monster List, you will see that every monster has a known number of attributes, so you don't need to guess the number of attributes, but only the attributes themselves! :)"},{"author_name":"TheZiggy","author_uid":"36727","time":"Aug 28, 2015 @ 8:48pm","epoch":1440794580,"text":"Quite an innovative idea. Good job! Would have loved to see a little bit more content, maybe images or secret creations\/create your own monster."},{"author_name":"Denis347","author_uid":"49622","time":"Aug 28, 2015 @ 10:06pm","epoch":1440799260,"text":"Very innovative. You have to add an option to create our own monster out of those attributes!!! Muhahaha"},{"author_name":"g_o","author_uid":"24655","time":"Aug 28, 2015 @ 10:19pm","epoch":1440800040,"text":"Interesting but the main problem was the GUI.\r<br\/>You should've used radio-button so you can pick only one it was exauhsting disabling stuff"},{"author_name":"mar3k","author_uid":"42219","time":"Aug 28, 2015 @ 10:20pm","epoch":1440800100,"text":"Amazing idea, it's a really nice puzzle game."},{"author_name":"Vereos","author_uid":"55347","time":"Aug 28, 2015 @ 11:46pm","epoch":1440805260,"text":"@g_o I didn't use actual controls but I hard-coded the buttons; I didn't have enough time to hard-code the buttons to behave like a dual-choice radio button, I only had 7-8 hours. :(\r<br\/>\r<br\/>Thanks for playing and for the feedback anyway! If I'll continue developing the game I'll surely implement that feature :)"},{"author_name":"g_o","author_uid":"24655","time":"Sep 1, 2015 @ 6:09pm","epoch":1441130640,"text":"@Vereos:\r<br\/>Why? As far as I can tell this looks like HTML+JQUERY.\r<br\/>Should be simple enough to make those radio-buttons."},{"author_name":"Mykaelos","author_uid":"39687","time":"Sep 1, 2015 @ 6:35pm","epoch":1441132200,"text":"I loved how the gameplay tied in with the story, and how it unlocked the story as you solved each puzzle. I liked the story as well!\r<br\/>\r<br\/>The combinations were a little hard to figure out (I may or may not have looked at the code so that I could see the rest of the story &gt;.&gt;)"},{"author_name":"Vereos","author_uid":"55347","time":"Sep 1, 2015 @ 10:26pm","epoch":1441146060,"text":"@g_o I used CSS for the logic, there's no actual HTML form. I should have spent some more time to code the radio button but I couldn't. :(\r<br\/>\r<br\/>@Mykaelos Yeah, I have been warned that the combos are not easy at all. I will surely recode them if I decide to go further with the development.\r<br\/>\r<br\/>Thank you all for the feedbacks! It's really appreciated :)"},{"author_name":"DeadFragment","author_uid":"52749","time":"Sep 3, 2015 @ 1:35pm","epoch":1441287000,"text":"Interesting concept, Felt a little bit difficult.\r<br\/>\r<br\/>-Neith"},{"author_name":"Aaranos","author_uid":"51253","time":"Sep 10, 2015 @ 11:13pm","epoch":1441926480,"text":"I like the idea of it but after so long the trial and error gets annoying. I could of sworn I had dragon like 50 combinations in yet still didn't get it."}],"images":["ld33\/55347-8f12e496a325f2ec4a71b7587b094716.jpg"],"links":[{"url":"http:\/\/basecamp.netsons.org\/SawGame\/","text":"Web"},{"url":"https:\/\/drive.google.com\/file\/d\/0BwvJG6hfeWNBTTFwNjBmTnpHSjg\/view?usp=sharing","text":"Source"}],"metadata":{"g_key":"8239","g_author":"55347","g_event":"LD33","g_eventkey":"29","g_subevent":"COMPO","g_urlkey":"8272","g_title":"SAW","g_status":"UCHK1","g_place":"770","g_commentcount":"22","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/55347-shot0-1440230100.png-eq-900-500.jpg"],"text":"Lynn is a scientist who is working on a project that will give him fame and fortune, but right when it is about to be completed he understands that the research could have severe consequences on the whole world and regrets his involvement in the project.\r\n\r\nEvery time you will create a different monster in this game, you will unveil part of the truth about what happened in the lab that day; and maybe you'll discover that humans are the worst monsters after all.\r\n\r\n- - -\r\n\r\nI only had 7-8 hours for this compo but I'm kinda satisfied of the result in this short time.\r\n\r\n- - -\r\n\r\nUPDATE!\r\n\r\nFortunately I had some spare time during my trip and I coded some more things to polish the game.\r\n\r\nChangelog v1.01:\r\n\r\n- Added difficulty level explanation\r\n- Dragon moved from Hard to Very Hard\r\n- Chimera moved from Very Hard to Insane\r\n- Changed Dragon combination\r\n- Twin Tail changed to Sharp Tail\r\n- Changed Create Window layout\r\n\r\nChangelog v1.02:\r\n\r\n- Added Italian language!","title":"SAW"}