Soul Dilemma by muriel
A game where you need to collect souls from people living inside buildings.
I hope you like it!!

Here you have the story:
Hi friend... I have bad news... You have been cursed by a demon! Now you are a monster that needs to absorb souls during the night in order try to postpone your horrible fait of being send to hell...
I wish you the best of lucks, as the demon king will always ask for more and more souls... That bastard!
Be careful with the villagers, they are smarter than you think as after you attack their homes they will reinforce them, put on alarms and hire more guards that won't hesitate to kill you if they see you. Be careful!
Ahh also remember that you need to finish the collection of the souls before daytime, so keep an eye on the clock!
Some Screen Captures:

A random capture of the portal taken in the engine:

Death Storm (The best skill)

| Code | https://github.com/4nc3str4l/LD50 |
| (Recommended) | https://4nc3str4l.itch.io/soul-dilemma |
| Link | https://4nc3str4l.github.io/LD50/ |
| Original URL | https://ldjam.com/events/ludum-dare/50/soul-dilemma |
Ratings
| Overall | 267th | 3.5⭐ | 46🧑⚖️ |
| Fun | 259th | 3.455⭐ | 46🧑⚖️ |
| Innovation | 177th | 3.614⭐ | 46🧑⚖️ |
| Theme | 370th | 3.5⭐ | 46🧑⚖️ |
| Graphics | 367th | 3.273⭐ | 46🧑⚖️ |
| Audio | 179th | 3.511⭐ | 46🧑⚖️ |
| Humor | 144th | 3.44⭐ | 44🧑⚖️ |
| Mood | 270th | 3.326⭐ | 45🧑⚖️ |
| Given | 69🗳️ | 73🗨️ |
If you want to test the more advanced skill without spending time earning the souls you can press F1 on the windows version XD (It was there for debug but you can use it XD, let's say that I imagined that people want to be rich everywhere so I kept it)
It was fun because I hesitated a lot between various way of moving but as I wanted to make it harder to dodge guards so I went all in with this and apparently no one liked it jaja.
controls felt a little clunky at first but I got used to them.
Maybe visual can be more bright. I played on sunny day and it was hard. I think you can make games more colorful and night feel doesn't corrupt.
Great job!
About making games more colorful it is a topic that I need to improve in because as a Software Engineer I love programming but I'm very, very bad at graphics and music. In fact this is the first year that I go full 3D and I was a bit scared (Usually I put 3 pixels together and I say, Voilà here is my character XD).
I'll try to improve on this for the next time :)
How many nights have you managed to survive?
The gameplay loop is really well done too, the risk/reward balance is just right. It's really fun to risk a bit and then try to get away from guards. *spoiler* don't try to fight a guard *endspoiler*
Great job!
I recorded my playthrough. Here's a link in case you'd like to see it https://youtu.be/aJkdjOKW03M
Also I loved when you have read the description it is clear that I was mega tired when I wrote it xD (People inside buildings xD)
Overall a solid entry! I'd love to see it turned into a complete game!
Enjoyed being a zombie attacking the village :)
Felt juicy. Loved the attack hit effects, and the warning before day time.
Only critique I have for you to work on next time is sound mixing. All the sound effects and voice lines were very good, just the volume of some of them was too loud and came off a little harsh. I'll be looking forward to what you bring next jam!
You should be really proud of this one, it was a blast! Nice job.