Delay Inevitable Death by nafos_games
My first attempt at a game jam submission. I wanted to get this in in time for compo but ran out of time due to WebGL and UI bugs. So here it is for Jam. Please vote! :D
Ratings
| Overall | 1390th | 2.406⭐ | 34🧑⚖️ |
| Fun | 1363th | 2.344⭐ | 34🧑⚖️ |
| Innovation | 1364th | 2.281⭐ | 34🧑⚖️ |
| Given | 39🗳️ | 19🗨️ |
i think the hit boxes on the boulders are too big, i felt like i was constantly dying out of nowhere even though it looked like i had dodged, which was really frustrating.
since there are boulders that are low, i expected there to be some kind of way to jump over them, but it doesn't seem like there is. that could add some variety to the game play.
i also think some kind of score timer would be nice, to track current and high score, otherwise it feels pointless to keep trying.
congratulations on your first LD submission, hope this feedback is helpful!
The different perspective is definitely interesting as you can see death catching up, and we are not looking at the player character's back for once :joy:
I too find the colliders a bit too punishing, and perhaps not spawning boulders until the game start (or something similar) might be a good idea, since if I don't time it well, I will run into a boulder as soon as the game starts
But anyways, congratulations on your first game jam, I enjoyed the music too :D