Eldritch Legacy by amkingTRP

[raw]
made by amkingTRP for Ludum Dare 50 (JAM)

They have been around for aeons.

They are utterly inhuman.

You may win the battle against their mortal minions, but they are patient..

You are only delaying their inevitable triumph..


This is a birds-eye view turn-based squad RPG developed for Ludam Dare 50 in the Jam category. As usual I ran out of time creating the content and balancing the game, so the 5 missions here form a taster of what could be.. Screenshot1.png Screenshot2.png Screenshot3.png

Ratings

Overall 725th 3.5⭐ 27🧑‍⚖️
Fun 867th 3.22⭐ 27🧑‍⚖️
Innovation 795th 3.2⭐ 27🧑‍⚖️
Theme 867th 3.5⭐ 27🧑‍⚖️
Graphics 889th 3.4⭐ 27🧑‍⚖️
Audio 429th 3.56⭐ 27🧑‍⚖️
Humor 1041th 2.275⭐ 22🧑‍⚖️
Mood 263th 3.9⭐ 27🧑‍⚖️
Given 21🗳️ 26🗨️

Feedback

Legolula
04. Apr 2022 · 20:00 UTC
Really solid all around, great mood, audio, story and I do like these kind of games! A good quality of life change would be to end turn automatically when you can't play anymore. Congrats on the game!
Martta
05. Apr 2022 · 07:37 UTC
Great game! Of course it could have used some better UI and audio feedback what is going on and lots of polish, but still it was good game. Especially the graphics and music was good.
csLupius
05. Apr 2022 · 07:44 UTC
If you would make this in a full game, it definitely needs more UI and feedback for actions. Music is great, pulls the player in and sets the mood very well
Nexade
05. Apr 2022 · 07:48 UTC
Well done for making a proper turn based rpg in a single weekend. My only feedback is that the UI is way to small for me. I think I know what's wrong though. You need to select your Canvas, go to the Canvas Scaler component and then change UI scale mode to 'Scale with Screen Size'.
chingle
05. Apr 2022 · 07:58 UTC
Cool game, very atmospheric and you capture the mood of a Lovecraftian game. Having an auto-follow camera would improve the UX
Leiv Erik
05. Apr 2022 · 08:28 UTC
Pretty neat game! I like these types of games, and the music and graphics are nicely done!
A nice addition could have been to be able to see how far the enemies can move!
Timur_Bahadir
05. Apr 2022 · 14:19 UTC
I love the lovecrafting vibe!! I liked the game mechanics as well.
Gravityflip
05. Apr 2022 · 20:27 UTC
I had a lot of fun playing this, the vibe was really cool. It felt a bit frustrating just clicking next turn to move characters from fight to fight, and that took me out of the cool atmosphere a bit.
Once I was in combat it felt fun and rewarding^^
There is a lot of potential here! Good job!
robert18
06. Apr 2022 · 23:49 UTC
The mood of the game is great and I like the concept. It was a little annoying constantly having to press next turn as well as the amount of 0 damage both I and the enemies deal
Asukanami
07. Apr 2022 · 06:42 UTC
I really like the vibe!!! Maybe add a little bit more hitting audio and UI.
Andreia
08. Apr 2022 · 01:43 UTC
Really cool, reminds me of playing D&D. I liked exploring the are a lot. Great work here! I can see the potential
Allax
08. Apr 2022 · 21:51 UTC
Nice game, but too boring
shortCreative
09. Apr 2022 · 16:25 UTC
Very nice! I came for the "Eldritch" and stayed for the unique top-down, turn-based gameplay. Definitely fits the theme - there is no stopping the Old Ones, we really are just delaying the inevitable, haha.

I was able to zoom out with - but could then never zoom back in with +. And the dialogue in the top-left as well as the character stats in the top-right were definitely too small.

Very awesome entry - would enjoy trying a fully fleshed out version of this!
Austin C
09. Apr 2022 · 20:16 UTC
It's a solid foundation especially for being made in such a short time. The more technical criticisms I can offer are that it would've felt better if the mouse was the main input you focused on, so to move the camera you click and move to where you want to go, to zoom in and out you just need the mouse wheel. The UI and text everywhere was kind of a lot and makes the screen a bit too clustered.

Also just for a quality of life feature, it would've been nice to have an auto end turn, but that's something that isn't crucial to the game's experience.

Well done overall!
woahitsjeff
11. Apr 2022 · 02:57 UTC
The ambience was really good. That background track was super unsettling. I do think some of the on-screen text could have faded out after a while and the dialogue being on the top-left was a bit disorienting since my eyes focus on the center of the screen. Overall good, well done!
guzzungo
15. Apr 2022 · 15:25 UTC
A very Lovecraftian game. I really appreciated the atmosphere
axelrinaldo
17. Apr 2022 · 21:14 UTC
I will always love birds-eye perspectives and a game with a focus on story is always nice to play. :D The infoboxes for the characters where a bit on the small side though and some sound effects would have made the immersion even better. :D
Roka Josh
17. Apr 2022 · 21:58 UTC
Please continue this I was really invested in the story and would love to see this style of game be took further. Amazing job for a jam!
Doraemon
19. Apr 2022 · 03:15 UTC
Nice game!