Crystal Clear by Unbreathable

[raw]
made by Unbreathable for Ludum Dare 50 (JAM)

Welcome to Crystal Clear.

screenshot1.jpg

Your job is to protect the Crystal in the center of the map from the Infection. Please don't judge audio since we didn't have much time to make sound effects and had no time to add music.

Controls: - Left click (Refill turret,waterbar / Spray water) - Right click (Place turret)

screenshot4.png

This is also our first submission to the Jam. Hope you guys enjoy the game!

Ratings

Given 5🗳️ 2🗨️

Feedback

LDJam user 281643
04. Apr 2022 · 19:42 UTC
I like the crystal.
IndigoWolf
04. Apr 2022 · 19:46 UTC
Simple but still a good finished game.
Davide Rossetto
04. Apr 2022 · 19:52 UTC
Neat little game! The game is funny, but it will better with a little balancing, keep up the good work! :v:
Lakea
04. Apr 2022 · 19:54 UTC
A good attemp, I found it odd that once you had 2 turrets there was no way to get more meaning the money then was just a score.
vgel
04. Apr 2022 · 19:57 UTC
Interesting twist on a tower defense game!

Bug?: I had an issue where the camera movement was extremely slow, nearly unplayable so, on the web version -- I'm not on Windows so can't confirm if this also happens for the native version.

I also think the towers should be cheaper -- if you get $2 per infection cleared, you can optimistically clear 25 infection per bucket, and towers cost >$700, that means you need to bucket-refill-cycle at least 14 times per turret placed, which feels too high -- I wasn't able to consistently get all my towers on the board in medium mode.
🎤 Unbreathable
04. Apr 2022 · 20:01 UTC
@vgel Thanks for the comment. Yeah I didn't test the web version as much (for the bug). The towers are priced as they are because you would just be able to not die at all when you have so many turrets. The game needs a little balancing though.
🎤 Unbreathable
04. Apr 2022 · 20:02 UTC
@lakea It's so the game doesn't go on for too long, but I get that the game becomes sort of boring after a time. For the turret price, I didn't really know what to do, I just kinda left it as it was when I published the game.
🎤 Unbreathable
04. Apr 2022 · 20:03 UTC
@davide-rossetto I agree the game needs a lot of balancing.
🎤 Unbreathable
04. Apr 2022 · 20:03 UTC
@indigowolf Thanks for the feedback!
BluishGreenPro
04. Apr 2022 · 23:51 UTC
I'd really love to see the source of water move; I think it would make the gameplay a little more dynamic
🎤 Unbreathable
05. Apr 2022 · 16:35 UTC
@bluishgreenpro Thanks again for having me on the show and that's truly a great idea. Might think about adding that in the full version.
LDJam user 236404
09. Apr 2022 · 19:35 UTC
Good job on your first jam! Quite a good entry, not everyone can say that for their first jam. While there wasn't much sound the sound effects that were in the game actually worked very well, I didn't get the feeling that the game was lacking audio.

The gameplay was fun at first, but after a while it felt kind of repetitive after you bought the 2 turrets and are just sitting there spraying infected tiles. Also, the infected tiles seemed to spawn randomly, so there wasn't much strategy other than focusing on spraying the tiles around the crystal. Maybe you could make it such that they are clearly coming from a source, or something like that.