Frankengirl Free-For-All by Frump
Zombies have infested the town that you love to terrorize. It's not procedurally generated large enough for all of you.
The current goal in the Jam version is to seek out and kill all of the zombies. Zoom out and peek behind houses to find the last ones. The zombies like to hide in the houses. That's uh, emergent design, a feature, not a bug. Nope.
As you get hit you start to fall apart and lose some abilities, but keep running! It was intended that you reassemble yourself but I didn't work the bugs out in the last hours.
WASD = Move
Left Mouse = Attack
Right Mouse = Spin Attack
Space = Create new level
MouseWheel = zoom in/out
Secret Debug keys: lots
Unnecessary backstory: Your Frankengirl got home to see her house in flames (she just finished decorating), burned down by the villagers. She goes to the village to terrorize them but finds it crawling with all kinds of other monsters. That makes her doubly mad, that's her town to wreak havok in. Gotta show 'em who's boss.
Software:
Game Maker: Studio
Photoshop
Pyxel Edit
The music and sounds are Royalty Free added for mood.
Horror Tale music from playonloop.com
Chainsaw sfx from Soundjay.com
The current goal in the Jam version is to seek out and kill all of the zombies. Zoom out and peek behind houses to find the last ones. The zombies like to hide in the houses. That's uh, emergent design, a feature, not a bug. Nope.
As you get hit you start to fall apart and lose some abilities, but keep running! It was intended that you reassemble yourself but I didn't work the bugs out in the last hours.
WASD = Move
Left Mouse = Attack
Right Mouse = Spin Attack
Space = Create new level
MouseWheel = zoom in/out
Secret Debug keys: lots
Unnecessary backstory: Your Frankengirl got home to see her house in flames (she just finished decorating), burned down by the villagers. She goes to the village to terrorize them but finds it crawling with all kinds of other monsters. That makes her doubly mad, that's her town to wreak havok in. Gotta show 'em who's boss.
Software:
Game Maker: Studio
Photoshop
Pyxel Edit
The music and sounds are Royalty Free added for mood.
Horror Tale music from playonloop.com
Chainsaw sfx from Soundjay.com
Ratings
| Coolness | 84% | 2 |
| Overall(Jam) | 2.93 | 786 |
| Fun(Jam) | 2.86 | 681 |
| Graphics(Jam) | 3.27 | 587 |
| Humor(Jam) | 2.43 | 711 |
| Innovation(Jam) | 2.50 | 886 |
| Mood(Jam) | 2.95 | 655 |
| Theme(Jam) | 3.25 | 674 |
It felt a bit like you couldn't finish the game as you planned to, the game part suggests that there should've been more.
What I found was absolutely adorable was how you implemented the healthbar with my bodyparts flying across the map whenever I lost "health".
Good job :)
- animations, controls, & MAKE BLOOD ! :)
I uploaded an HTML5 build and a build with a lot of important fixes.
@LeafTheif Yes, definitely. A chainsaw wasn't even enough to make the amount of cuts I made to get it to this point. I tried to go a different direction than my GB Jam game which had a ton of art and polish on the core mechanics, but no game. This is slightly a game with a lot less art and polish.