Deterioration by Aes1
First game jam I am glad I made a game I did have more ideas but I mostly got slowed down by drawing. I am happy with the outcome. controls are wasd with j being a attack within a radius, k to use a potion on the ground dropped by a enemy, l would be how you would dig into another room as you enter a new room you must clear the enemies before going to the next and the game keeps track of the rooms you've cleared I hope to do better next time
| Link | https://github.com/aes4/ld50/releases |
| Original URL | https://ldjam.com/events/ludum-dare/50/deterioration |
Ratings
| Given | 7🗳️ | 0🗨️ |
Okay, so it took a bit of digging around in the gml code, but it turns out the secret is that you need to press yourself up against one of the walls in the room and press 'L' to transition to the adjacent room.

@aes1 I like the art and the frantic running of the little green aliens when I entered a room. It gave me a jump the first time as I wasn't prepared for them to immediately start running at me! :)
I also liked how you saved that a room had been cleared so I didn't have to defeat a room over and over again.
I think having some instructions in game would be beneficial.
Regardless we've all been in your shoes with just starting out with game jams and game dev. Keep it up, good first job!
Revisited this game. I understand the game mechanics now, and it is fairly challenging. However, the game is in a bit of a rough state right now. I'm sure this could be turned into a great game given a few more days.
Also, I didn't hear any audio. If you don't want to be scored in the audio category, you can opt out of it in the game submission. Also, I think you should add in the missing L key instruction into the description.
Also, Markdown tip, if you want a new line instead of text on the same line, add two spaces at the end of the line.