{"author_link":"\/author\/concalf\/","author_name":"concalf","author_uid":"41148","comments":[{"author_name":"kirilllosev","author_uid":"51713","time":"Aug 24, 2015 @ 10:58pm","epoch":1440456780,"text":"Lovely. An interesting gameplay. Managing heads is pretty interesting :D Thanks\r<br\/>P.S. : the game looks very good"},{"author_name":"keddelzz","author_uid":"42397","time":"Aug 24, 2015 @ 11:00pm","epoch":1440456900,"text":"Very nice textures, but for me it's too hard if I have more than three heads :D"},{"author_name":"goodolvic","author_uid":"55230","time":"Aug 24, 2015 @ 11:00pm","epoch":1440456900,"text":"Nice idea! I never wondered how a hydra manages all those heads until now."},{"author_name":"thristhart","author_uid":"3164","time":"Aug 25, 2015 @ 1:18am","epoch":1440465180,"text":"I love this! I love the idea and it's a very smart implementation, and it looks great. My only gripe is that it's very easy until you mess up, which can take a while. It feels almost like it only becomes interesting when you screw up a few times first."},{"author_name":"SvenFrankson","author_uid":"56473","time":"Aug 25, 2015 @ 5:32pm","epoch":1440523620,"text":"Nice idea, trully inovative. But shouldn't you gain heads with time instead of failures ? Good job !"},{"author_name":"jrhee","author_uid":"55500","time":"Aug 25, 2015 @ 5:36pm","epoch":1440523860,"text":"Great concept and execution!"},{"author_name":"sprawl","author_uid":"29314","time":"Aug 25, 2015 @ 6:04pm","epoch":1440525540,"text":"Very fun game, I love how it looks when you have multiple heads. The only thing I would change is that the number of heads should be linked to the score. My first game was fun since i made mistake early and had multiple heads. The second one I ate nearly everything with only 3 heads, which made the game less fun.\r<br\/>\r<br\/>Otherwise, super fun game. It's a neat idea !"},{"author_name":"steve","author_uid":"5178","time":"Aug 25, 2015 @ 6:15pm","epoch":1440526200,"text":"Nice idea, I like the path of destruction the hydra leaves in its wake! I noticed a bug where you can zoom in so much the world inverts and the floor is drawn in black."},{"author_name":"GBGames","author_uid":"251","time":"Aug 25, 2015 @ 8:29pm","epoch":1440534240,"text":"I love the concept of this game. I used to be obsessed about hydras as a kid. \r<br\/>\r<br\/>I love the art. It's like my doodles of hydras brought to life.\r<br\/>\r<br\/>Sometimes I couldn't figure out where the hydra was going, but I like how you have to balance the needs of the different heads. It's easier once you realize that Burny needs to burn trees and specifically shouldn't burn bushes. B-)"},{"author_name":"cbstegeman","author_uid":"54936","time":"Aug 26, 2015 @ 12:46am","epoch":1440549660,"text":"Wow, very unique. Weird idea. Agree with the other commenters that it's too easy unless if you create difficult for yourself and purposefully make more heads!"},{"author_name":"terop2","author_uid":"58046","time":"Aug 26, 2015 @ 7:57pm","epoch":1440618720,"text":"works fine. nice graphics. leaves nice trail. got game over too soon. Nothing bad to say about it."},{"author_name":"ponk","author_uid":"11872","time":"Aug 26, 2015 @ 8:05pm","epoch":1440619200,"text":"Drawings and animations are nice ! \r<br\/>The HUD did not show on my browser, I'm using Chrome on Ubuntu, so I guess its specific.\r<br\/>Anyway the engine is great !"},{"author_name":"Ptolo","author_uid":"35280","time":"Aug 26, 2015 @ 8:07pm","epoch":1440619320,"text":"Stellar art and the animation of the snaking head is really nice. Most people have made the comments I would regarding making head number time\/score dependent. All in all a neat little tech demo for an interesting game concept. Hope to see some moving targets added :)"},{"author_name":"Zerkruemler","author_uid":"27446","time":"Aug 29, 2015 @ 7:28pm","epoch":1440876180,"text":"Cool idea and nice implementation whith the nice graphics and animations. A goal for the level more than survive would be nice."},{"author_name":"phi","author_uid":"20723","time":"Aug 29, 2015 @ 7:30pm","epoch":1440876300,"text":"That's a really fun concept! When I started to understand the mechanics, I found it to be very satisfying to waddle around and destroy stuff. It gets kind of stressful after some time, but I guess that's the whole point... Anyways, graphics are awesome, controls are responsive and intuitive, everything is nicely executed and polished! And of course I love me some Greek mythology! Great job!\r<br\/>\r<br\/>The best score I managed to get was 975, I feel like that's pretty bad..."},{"author_name":"Biruts","author_uid":"25209","time":"Aug 30, 2015 @ 12:58am","epoch":1440895980,"text":"Very nice project guys, i really love it, please check our game too and if you liked it give us a vote. Look for Road to hell and enjoy."},{"author_name":"SKT","author_uid":"55580","time":"Aug 30, 2015 @ 7:38pm","epoch":1440963180,"text":"A really cute game with an original gameplay ! I miserably died after my 6th head spawned, that was just too much for my crappy multitasking skills :D"},{"author_name":"LewisChaplin","author_uid":"29155","time":"Aug 31, 2015 @ 5:00pm","epoch":1441040100,"text":"Brilliant game enjoyed playing, took me a while to work out what I was doing, did keep accidentally eating when I wanted to change head but I should have been using the num keys. nice game!"},{"author_name":"shawn42","author_uid":"571","time":"Sep 1, 2015 @ 11:47pm","epoch":1441150920,"text":"Really neat game and mechanic, but I just couldn't really get into it. Lots of polish and hard work; overall great entry that I just couldn't quite find the fun in."},{"author_name":"collaboration","author_uid":"57976","time":"Sep 5, 2015 @ 12:35pm","epoch":1441456200,"text":"Awesome game! Really like the idea."},{"author_name":"OldPeculier","author_uid":"25979","time":"Sep 5, 2015 @ 10:09pm","epoch":1441490640,"text":"Simple awesome concept and art."},{"author_name":"LandoSystems","author_uid":"18212","time":"Sep 8, 2015 @ 12:29am","epoch":1441671840,"text":"Great graphics and neat gameplay mechanic. It was a bit tough but I enjoyed it regardless. Great work!"}],"images":["ld33\/41148-2948af18713e45990823a5dff4a1dda8.jpg","ld33\/41148-5a7c873fab6fd2e13dc8dca9f117693a.jpg"],"links":[{"url":"https:\/\/www.concalf.at\/ludumdare\/LD33\/","text":"Web (HTML5)"},{"url":"https:\/\/www.concalf.at\/ludumdare\/LD33\/download\/hydraconfusion.jar","text":"Multiplatform (jar)"}],"metadata":{"g_key":"8254","g_author":"41148","g_event":"LD33","g_eventkey":"29","g_subevent":"JAM","g_urlkey":"8287","g_title":"Hydra Confusion","g_status":"UCHK1","g_place":"303","g_commentcount":"22","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/41148-shot0-1440456277.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/41148-shot1-1440456796.png-eq-900-500.jpg"],"text":"Your objective is to please all heads by attending to their needs\r\nIf you hit a wrong target, a new head will spawn\r\nEvery head needs attention, if the happiness level reaches zero it is game over\r\n\r\nUse your mouse to control the hydra.","title":"Hydra Confusion"}