transaction failed by riley9

This was the first time I participated by a jam and the first time i made a game! <3 a story about being queer in a capitalistic world. a story about escaping a convenience store. where you can only trust the employees. a story about yellow. about its past, present and future.

try to find an exit or the store will close down and you will be forever alone. play with the arrow keys on your keyboard. it is highly recommended to interact with all the objects and people that are highlighted!
KNOWN ISSUES:
- it can be confusing sometimes, where to go next!
MINOR FIXES:
- i changed the window size of the game on itch.io

| Link | https://riley9.itch.io/transaction-failed |
| Original URL | https://ldjam.com/events/ludum-dare/50/transaction-failed |
Ratings
| Overall | 564th | 3.613⭐ | 33🧑⚖️ |
| Fun | 1035th | 3.048⭐ | 33🧑⚖️ |
| Innovation | 909th | 3.081⭐ | 33🧑⚖️ |
| Theme | 1141th | 3.183⭐ | 32🧑⚖️ |
| Graphics | 655th | 3.688⭐ | 34🧑⚖️ |
| Audio | 619th | 3.29⭐ | 33🧑⚖️ |
| Humor | 215th | 3.845⭐ | 31🧑⚖️ |
| Mood | 210th | 3.984⭐ | 34🧑⚖️ |
| Given | 43🗳️ | 41🗨️ |
Good game <3
I ended up getting stuck in this room though:
I couldn't see myself on the screen, and after button mashing for a while I ended up accidentally talking to a parking garage robot!
Overall love the trans color palette and themes :)
Got stuck in the same spot as mopifish.
Otherwise always happy to see more narrative games in LD!
I changed the window size on itch. thanks for the tip @jones i guess that was why some players couldn't find the exit. @mopifish @fireslash
i also share the critcism in regards of the text layout and dialogue window. i think i'll tidy it up post Ludum Dare.
For things that could be improved, maybe the text box could be a line or 2 bigger. That way the player wouldn't have to push buttons to advance the text as often.
I think it went a little bit long for the kind of game it is. I was really interested in seeing all the little interactions I could find, but after some time it became a bit much of similar things. Once I came near the ending, with the horse in the room etc, the story really changed however, and it became a lot more interesting again. The music was a perfect fit, because it felt a bit creepy as well. Really well done with that!
Overall I loved the experience! Great job :D
@cobgoblin thank you so much!! this means a lot <33
@corrupt-spaghetti yes i plan a 1.1 post ludum dare version that has an extended text box! (and yay another tokyo ghoul fan!)
@swordmage thank you! yes, before i really started making the game, i was banking on the story and dialogues, glad to see it paid off!
@jzucc12 thank you too :> music is still something i have to look into more broadly. i'm glad that this little tune reached some of you <3
@zantze haha yes me too!! i'm looking into PICO-8 right now for my next game! if i can get along with it, a bright future awaits us :D
@wuppos thank you for your long comment! i agree i could have streamlined the game a bit more! i generally tend to make my project a bit too long because i always fear that they are too short haha. i'm glad you were captivated by the story and the music <3
@ribout-horace thanks! it's nice to see that the melancholic theme and the quirkiness go well together :>