Degrowth by Cryptomnesic
Growth is Bondage. Consumption is Slavery. Cities are Prisons.
The Endgame is the End of the City. Unbuild the City and escape the cycle of consumption.
Controls:
Mouse to drag/pan the map and also everything else.
| Link | https://cryptomnesic-softworks.itch.io/degrowth |
| Original URL | https://ldjam.com/events/ludum-dare/50/degrowth |
Ratings
| Overall | 1117th | 3.161⭐ | 30🧑⚖️ |
| Fun | 1171th | 2.875⭐ | 30🧑⚖️ |
| Innovation | 374th | 3.607⭐ | 30🧑⚖️ |
| Theme | 1285th | 2.893⭐ | 30🧑⚖️ |
| Humor | 948th | 2.5⭐ | 24🧑⚖️ |
| Mood | 1235th | 2.82⭐ | 27🧑⚖️ |
| Given | 41🗳️ | 37🗨️ |
Edit: After few games, my friend found how to play it. Retails were in a huge role: SPOILER ALERT! Do not destroy them.
Also, I cannot determine if the game is real-time or turn-based. Does the game situation changes when you wait a little time ? (citizens going away, power supply reorganizing, ...)
It's a nice idea, but the game is unclear for me.
I understood a little more of its mechanics, even if I'm totally not sure of having understood all of them. At the end, I was mainly clicking on a random factory, then all the empty residences, and so on.