Death and Taxes: A Puzzle Game by Rooksword
Two things are inevitable in life: death and taxes: What happens when the tax collector comes knocking in the underworld?
A puzzle tactics game revolving around delaying board moves you don't want to take until you eventually have to use all of your moves.
- 25 challenging puzzles
- 4 unique areas
- New gameplay mechanics around every corner
Credits: - Level design, concept and programming by Jordan Guillou (https://twitter.com/JordanAGuillou) - Graphics, programming and design by Alice Jankowska (https://twitter.com/AlphishCreature) - Soundtrack and SFX by Jake Sidwell
How to play: The Reaper is dreadfully behind with his taxes paperwork, but he still tries to stave you off. How rude, you're just trying to help!
As you travel through the underworld, Reaper will use his mind trickery to mislead you. You must break free from all his commands!
For each command, you can either follow or resist it. If you follow a non-weakened command, you perform it without much effect. If you resist a command, it becomes weakened, but just resisting won't do. Follow a weakened command to finally get it out of the system!
If you remove all commands without getting stuck in the water, you win. If there are guiding wisps in the level, you must reach them as well, or else you'll get lost.
Ratings
| Overall | 698th | 3.523⭐ | 24🧑⚖️ |
| Fun | 793th | 3.283⭐ | 25🧑⚖️ |
| Innovation | 252th | 3.739⭐ | 25🧑⚖️ |
| Theme | 1109th | 3.239⭐ | 25🧑⚖️ |
| Graphics | 1013th | 3.217⭐ | 25🧑⚖️ |
| Audio | 488th | 3.478⭐ | 25🧑⚖️ |
| Mood | 901th | 3.283⭐ | 25🧑⚖️ |
| Given | 19🗳️ | 24🗨️ |
The install was a bit weird. Had to unzip, then had to extract again after running the game file, then could run the 2nd extracted set of files.
But once I got it, I was impressed by the super unique puzzle system! I've never seen anything like it before, and with 25 levels to boot I was shocked you had managed to create so much content in the time limit. Great job!!
An issue I found with the puzzles though is that theres no way to fail them really, you can just press orange as much as possible. I think a "maximum move" number that you need to get under would really improve the puzzle solving aspect.
Good job on the art and puzzle design, overall a devent concept and prototype :)
Thank you for sharing your game on my Twitch stream (MsMiaChar). Please see my feedback at https://www.twitch.tv/videos/1448706042?t=00h17m40s
* It's a very unique and puzzly idea, nice job on coming up with this and the levels
* The core mechanics of the puzzle are hard to understand/you can't relate to the real world to reason why the rules are like this. I tried to come up with an idea with a robot needing to erase the program, but failed to find a fitting setting/story, so not sure if there is one.
* The title about death and taxes is great for the competition, but the theme/graphics are a bit random in the game. Maybe an abstract grid would have done the job better since the theme is not adding much to the game IMO.
* Nice music, it doesn't get repetitive and fits well!
* I got to level 9 then quit, unfortunately my brain didn't "click" and got satisfaction from truly understanding the puzzle, it was more like try some random things until you find the solution.
* Please add a clickable reset button :)
* No bugs!
Good job on the entry!
As other comments have said, it's not easy to understand the rules,
I like the idea of being a tax collector.
Good job !
I wish we would have added some tutorial (or ingame story, for that matter), but alas we ran out of time. Myself, I wanted to make sure all the animations work properly; I hope they were enjoyable at least. I also made different graphics for different areas (and there's different flavour of the music as well), though it seems most people end their playthrough before even reaching the second one. ^^'
As for the ZIP name not matching the game title name: that's because I and Rooksword came up with the titles independently, and "Clash of Certainties" was a last minute name I came up with before realising there's already the game page with "Death and Taxes" title. The ZIP isn't called "DelayTheSFXWithRooms", at least...
@christian-zommerfelds As the game description explains, the movement commands are caused by the Reaper's mind control, and you need to shake it off by first resisting the command and then following it to get it out of the system. Granted, the plot explanation came after the game mechanics themselves - the initial idea was some kind of random dungeon crawler, but we settled on a puzzle game because properly balancing a crawler with these kinds of commands would be an insurmountable task, especially in 3 days span. Originally, it was meant to be properly explained in the game dialogue (also, how Reaper is delaying the inevitable by trying to stave off the tax official), but time constraints happened. ^^'
(also, here's a little secret: you can use C to move to the previous level, and V to move to the next level, so you can check out different areas and gameplay mechanics; it doesn't register the level as completed in the level selection screen, mind)