Bussin by bitdecay

[raw]
made by bitdecay for Ludum Dare 50 (JAM)

PromoImage.png You've taken a job at a local French restaurant as a busser, cause someone has to clean up after the customers. There is a catch however. The boss is notoriously brutal on the staff. Bus those tables but be careful to not drop any dishes. Disturb the customers, and you're gone.

A delicate touch is the key to success.

Features - Physics playbox - Achievements!

CONTROLS - This game only uses the mouse - Click to grab stuff - Release to drop stuff

gameplay_screenshot.png

screenshot_2.png

BussinCredits_screenshot.png

Ratings

Overall 162th 3.986⭐ 38🧑‍⚖️
Fun 195th 3.847⭐ 38🧑‍⚖️
Innovation 124th 3.931⭐ 38🧑‍⚖️
Theme 470th 3.847⭐ 38🧑‍⚖️
Graphics 503th 3.875⭐ 38🧑‍⚖️
Humor 187th 3.889⭐ 38🧑‍⚖️
Mood 394th 3.764⭐ 38🧑‍⚖️
Given 26🗳️ 52🗨️

Feedback

franticCoder
05. Apr 2022 · 04:24 UTC
Well done! I guess I need to work a little on my stacking skills. :)
Morgan Cabral
05. Apr 2022 · 04:24 UTC
Quite amusing. QWOP-ish in its gameplay. Good one!
BattleToast
05. Apr 2022 · 04:49 UTC
Really interesting take on the theme, fun gameplay, wonky physics- although that does add to the fun, grabbing does get a bit awkward when there's multiple layers close by though. Overall great job!
JoeDev
05. Apr 2022 · 09:04 UTC
I am terrible at this game! But its fun, and definitely an innovative take on the theme. If I had to make a suggestion, I would say to give a more accurate idea of where you're going to grab, as a lot of my failures were because I coulda sworn I was picking up the plate but instead flung a shot glass into space 😉 stellar game though, well done
🎤 bitdecay
05. Apr 2022 · 15:04 UTC
@battletoast @joedev we had originally had the grabbing much more precise, but that had its own issues (namely that grabbing things like forks and spoons very difficult). So we made it a little more lenient. Thank you for the feedback, and thanks for playing!
Olguinne
05. Apr 2022 · 18:29 UTC
Guys, I could not play - several times I've tried, I've seen only black screen after LD logo.:(
nandemoguy
05. Apr 2022 · 18:41 UTC
@olguinne what browser are you plaing on and what OS? Very interesting.
Sawyer
05. Apr 2022 · 18:46 UTC
This is one those games I could play for hours and not get bored just constantly trying to beat my last score. Well done, I really like this game.
ThorPalsson
05. Apr 2022 · 18:48 UTC
Loved it, Great idea and very well made!

Great job guys!
Anchry
05. Apr 2022 · 18:49 UTC
This was fantastic, but boy am i a terrible waiter
Lichead studio
05. Apr 2022 · 18:50 UTC
The idea is super cool and physics are well done.
Olguinne
05. Apr 2022 · 18:55 UTC
@nandemoguy I'm using Safari on Mac OS
nyanpierre
05. Apr 2022 · 19:10 UTC
I really liked it reminds me of old warioware games I also liked the idea of adding achievements!
Karmelyth
05. Apr 2022 · 20:06 UTC
Quite the amusing little game. Physics are rather impressive, especially on the food. Why did you put dumplings in all the glasses?
Grotfang
05. Apr 2022 · 20:15 UTC
love the idea ! i laughted so hard when i first throw the plate out of the game and lost x)
well polished game !
Cover Club Media
05. Apr 2022 · 20:26 UTC
Love the idea and how you've done the controls of holding the food. Fits theme well considering the impossible outcome of the stacked up stuff!
Donitz
05. Apr 2022 · 20:43 UTC
It was a fun game while it worked. It seems like the physics kinda break at times and freezes the game.
myazuid
05. Apr 2022 · 20:48 UTC
I loved this! Such an awesome game. And beautiful sound, really well done. Great job. Best game I've played in the jam yet.
FireSlash
05. Apr 2022 · 22:24 UTC
Neat idea!

The physics are chaotic to a point of being frustrating, but the game is so lighthearted and quick to retry that you kinda just don't care and have fun with it anyway.

Audio cues and music add a nice atmosphere, and the little touches like the gentle sway of the waiter's arm and the cloth physics really help sell it.

Nice work!
theLudovyc
05. Apr 2022 · 23:05 UTC
Good Idea! So difficult to play ! And sometimes physics do what it want ^^
Phillip Scott
05. Apr 2022 · 23:13 UTC
I am sooooo bad at this - Great job on submitting though!
igorfelga
05. Apr 2022 · 23:44 UTC
Nice idea and the physics is very fun!
PureImprov
06. Apr 2022 · 02:38 UTC
Oui oui! As an ex-"busser" myself, this brings back memories. I just want to swing those bottles all day!
lectvs
06. Apr 2022 · 03:50 UTC
Simple, and really fun! I absolutely loved the cup physics in this, even though they were the hardest things to stack >:]

One of my favorite entries of the jam so far, great work! :smile:
caeonosphere
06. Apr 2022 · 04:26 UTC
Wish I had a touchscreen to play this on! Definitely liked the feel of the physics, especially the soft-body food, although it did have a tendency to flip out and explode. Also a big fan of the specificity of the achievements. Nice work, all!
nardandas
06. Apr 2022 · 04:36 UTC
Aside from some weird physics bugs, with the spinning, it was really cool. The goals were far out of reach for me, but I still enjoyed the fun of stacking weird objects. Needs more insults by customers toward the player!
AdamCYounis
06. Apr 2022 · 07:57 UTC
It's Diner Dash meets QWOP

Ugh, this game is so tantalizing with the amount of achievements it has, but is so brutally unfair in the instability of the physics. Am I playing it wrong? Is this the way it's supposed to be?

We'll never know.

In any case, I actually adore what you made and I would unironically come back if the game was just 15% more forgiving to the player (larger tray? solidified positions of trayed objects when new tables come in? Remove the wobbling tray hand?)

I had fun, and was really impressed with this entry. Great job, and best of luck!
teenythanos
06. Apr 2022 · 08:03 UTC
Fewer things have brought me the same level of joy in this jam as when I accidentally yeeted a shot glass and it spun out of existence on the first try of this game. It's hysterical! There's no way in hell I'm reaching a goal but what a game. Sent it to my team so they can all ~~suffer~~ struggle with me.

A bit of audio feedback was that the ambience was just a bit too loud--maybe a little less restaurant chatter and a little more of the music in the mix? The breaking SFX were on point--loved that.
Michael Wingfield
06. Apr 2022 · 13:18 UTC
@adamcyounis sorry that the physics didn't behave for you. We did include a slightly easier tray that you can enable in the settings menu. But it seems like the weird physics has been an issue with a lot of people (especially on the soft-body physics that seem to become sentient and fly off the screen on their own accord sometimes). We also noticed some of our computers had a harder time with the physics than others, so maybe it just didn't like your browser/OS in particular. We might try a different physics engine next time to see if we can fix this problem for future physics-based games (we used Nape with Haxe, in case other are wondering). We really appreciate you playing our game, and also I'm a huge YT fan, really love your work. Thanks for doing what you do!
bodCodes
06. Apr 2022 · 13:54 UTC
This is a lot of fun. Even if the boss doesn't fire me I should probably quit on health and safety grounds as I was enjoying swinging the food around a bit too much. Fun physics, nice visuals and chill audio.
velvetlobster
06. Apr 2022 · 15:48 UTC
I love the physics on the eggs and pudim (the seemingly sweet soft thing), this is so much fun when you try to do like those videos where they turn the bottles in the air so they fall standing

![Captura de Tela 2022-04-06 às 01.08.13.png](///raw/0e4/e/z/4d1de.png)
Arktas
06. Apr 2022 · 19:56 UTC
I like to throw every food on the ground to keep only "easy" stuff to stack. I was fired a lot of time so maybe I need retraining if I don't want to leave outside :p . Otherwise the game is kite polish and I like the picking concept. Sometime physic is a bit weird, item jump with no reason or food go throught item but it's not a real problem indeed. Nice entry ! The fact that we can pick up stuff that are flying due to a bad move is quite enjoyable !
Marcenat
06. Apr 2022 · 19:56 UTC
Nice game ! It's hard to make physic based game fun but you've manage to do it.
The french dinner mood is well done, the graphics are really nice.
Good job :)
Dagostino Audio
07. Apr 2022 · 01:08 UTC
Pleasantly and frustratingly replayable! Really solid entry!
tetrapteryx
08. Apr 2022 · 11:09 UTC
I consistenty get fired after a single table! This is hilariously chaotic, and stays fun even though I'm awful at it!
Praccen
09. Apr 2022 · 10:03 UTC
Oh I always love a physics based game! :smiley: Everything worked as expected and it looks nice! I would have liked to be able to choose not to use some of the things on the right table, and get a new set of items. Really nice that you added achievements!
Noiyy
14. Apr 2022 · 12:23 UTC
At first, for some reason, I could destroy as many items as I wanted (had fun with that :laughing:) but then after reloading it worked as it should've. Nice entry, physics were good but it kept spinning sometimes when I grabbed something :sweat_smile: I did 17 items max, thought I could do more, but I accidentally knocked a bottle from the table, oops :flushed: Good job, happy to see another HaxeFlixel game here :smile:
Jupiter_Hadley
02. May 2022 · 13:18 UTC
What a clever and fun game! I included it in my Ludum Dare compilation video series, if you’d like to take a look. :) https://youtu.be/QO-q-Xmgol0