OhNova by Pixelhurricane
An overscoped game about dying in space!

Orange button to speed up
Purple Button to recharge shields
Use shields to prevent damage from debris!
Activating systems costs power, be careful not to use too much and run out
Try to survive as long as you can!
| Source Code | https://drive.google.com/file/d/1gBjGiSHeXnzPNlQqsdUmVREN4JLuvjPH/view?usp=sharing |
| Game Executable | https://nightroost.itch.io/ohnova |
| Original URL | https://ldjam.com/events/ludum-dare/50/ohnova |
Ratings
| Given | 14🗳️ | 0🗨️ |
Awesome work! The cockpit interaction feels awesome. I would totally play a space trucker simulator with that interface!
Considering the kind of game this is, I think it could be tremendously improved with sound effects and ambience. It could really make things more intense, and could also help guide the player using audio cues. Plus it could make all the button pushing, slider sliding, and knob turning the gameplay is focused on way more satisfying.
Some small improvements I would suggest for the game over screen is to tell the player their exact cause of death (hull damage, supernova, and whatever other threats you might add) and to tell the player how long they survived.
I think there's a lot of potential here if you're able to improve the labeling and ease people into the game a bit