Cataphilla by Pomb
A music-driven exploration game.
CONTROLS:
Arrow Keys - Navigation of the Cataphillah
You play a caterpillar on the journey through Peach-galaxy collecting pips and growing to become the longest/fastest/coolest larvae in the entire FRUITYVERSE!
Find all the golden pips to get the full track.
GOLDEN PIPS can be found inside the Peaches!
Join us on a magical experience through space and sound!
NOTE: Headphones recommended for the full auditory experience!
Programming: Brendon Smuts @BrendonSmuts
Visuals: Paul Lombard @pmlomb
Audio/Music: Ivo Sissolak @Mexicanopiumdog
CONTROLS:
Arrow Keys - Navigation of the Cataphillah
You play a caterpillar on the journey through Peach-galaxy collecting pips and growing to become the longest/fastest/coolest larvae in the entire FRUITYVERSE!
Find all the golden pips to get the full track.
GOLDEN PIPS can be found inside the Peaches!
Join us on a magical experience through space and sound!
NOTE: Headphones recommended for the full auditory experience!
Programming: Brendon Smuts @BrendonSmuts
Visuals: Paul Lombard @pmlomb
Audio/Music: Ivo Sissolak @Mexicanopiumdog
Ratings
| Coolness | 57% | 3 |
| Overall(Jam) | 3.58 | 236 |
| Audio(Jam) | 4.39 | 10 |
| Fun(Jam) | 3.11 | 485 |
| Graphics(Jam) | 4.47 | 51 |
| Humor(Jam) | 2.22 | 810 |
| Innovation(Jam) | 3.54 | 159 |
| Mood(Jam) | 3.97 | 66 |
| Theme(Jam) | 2.48 | 1015 |
It's sometimes hard to determine distances and 3D positions of objects.
Else, graphics and sounds are good and clean :)
A little more accuracy to the movement would be nice (it's hard to tell if you're going to hit something or now), and a proper transition for entering and exiting peaches would probably make the game feel even tighter. I also had a bit of trouble with lag as my chain grew longer and longer, to the point I had to end the game before collecting all the gold pips. Was I right in assuming the peaches only beat if they have a pip inside them, though?
Overall, this is one of the most interesting experiences I've seen all jam!
What a great game.
It was enjoyable to just float around eating pips and listening to the music for quite a while.
Could totally see that being played at a party on big projectors or made into a bigger game. Nicely done!
Thanks for this audio-visual experience!
Too sad the (great) music has to stop like this after taking the golden pips, this transition was a part of the challenge I guess!
Audio and Graphics are working very well together. Nice job.
Wishlist:
1. Wish there was a "game" in here, or at least something I could understand. I struggled understanding what was going on, and honestly I think I still don't understand what does what.
2. The controls... I'm not a natural inverted player. So that really didn't work for me. Plus I felt like I had no fine motor control - aiming at a specific thing seemed impossible due to the way you can't see what's directly ahead of you. I feel disoriented and unoriented.
3. There are apparently two different colour "pips"... I couldn't really tell. Oh I think you meant the ones inside the peaches, I think they might have been different, but can't tell. I think you need to show players them next to each other for comparison, otherwise it's difficult to understand.
Rad rad :D