The Looper's BUG by UnidayStudio

[raw]
made by UnidayStudio for Ludum Dare 50 (JAM)

loopers-bug-header-1.png

​Hello, Human!

My name is Looper and I used to be able to become a Ghost once I die (I inevitably die after some time), but I got too ambitious wanting to live forever and now, after some attempt to become truly immortal, I just... well... die (and explode). ¯_(ツ)_/¯

But I manage to left some vital orbs behind while I walk, so my Looper clones could live a little longer and hopefully go to the next level. You are in control... of all us, like a hero! Or just a programmer, or a gamer, I don't know. So can you help us to reach the portals?


Screenshots:

Check this out:

loopers-bug-2.png loopers-bug-5.png loopers-bug-3.png


Don't forget... the explosions!

They are inevitable, but you can delay them. :smile: loopers-bug-4.png


Developer Note:

Hey, it's Guilherme, the dev. I just want to thank you a lot for taking your time to read this page and consider playing my game. You are breathtaking! Something interesting about this project, besides the fact that it was made in 72 Hours, is that I made it using my own Game Engine, CAVE Engine, for the first time! (You can google it and download it if you want). It was a huge challenge for me but also a lot of fun since now the GE is way more stable and feature complete. I hope you enjoy it!

Ratings

Overall 247th 3.891⭐ 25🧑‍⚖️
Fun 229th 3.804⭐ 25🧑‍⚖️
Innovation 49th 4.13⭐ 25🧑‍⚖️
Theme 826th 3.543⭐ 25🧑‍⚖️
Graphics 304th 4.125⭐ 26🧑‍⚖️
Audio 301th 3.738⭐ 23🧑‍⚖️
Humor 484th 3.283⭐ 25🧑‍⚖️
Mood 450th 3.705⭐ 24🧑‍⚖️
Given 79🗳️ 1🗨️

Feedback

PeytonBrown
05. Apr 2022 · 03:07 UTC
This game was well done, graphics were nice, particles are fun and the platforming mechanics were innovative. Criticism mainly focus around the environment, mainly things are too static, would help to see some movement or some post processing effects, however this being made in you own engine you might not have the luxuries. The player move speed also feels too slow.
SwordMage
05. Apr 2022 · 17:38 UTC
hey HEY everybody play this one! Its jolly great. I wish there was more content which is the best criticism to have I guess.
Chris McKnight
10. Apr 2022 · 16:06 UTC
This was a very fun game to play. You managed to design a puzzle platformer that has some very unique ideas and were able to teach the player and challenge them in such a short amount of time. I loved having to use the other robots trails to help heal me, as well as having to control where I explode as to not destroy the path. I would defo keep working on this. Would love to have the camera a bit more zoomed out, maybe a mode that would let you see the whole puzzle since it would also let you plan out moves in more complex puzzles. While I eventually got it, the jumping level doesn't communicate well that you have to jump over the lip, especially since the two blocks were the same color. All in all a great entry, if you polish a bit more all you would need to do is add more levels and it would be pretty fun !
tgiant
16. Apr 2022 · 12:51 UTC
Wow, I like the fact that you felt comfortable to use your own engine for this jam.
Well done on that. I must honestly say this is a good entry. I did however found a lot of bugs.
Especially clearing the stuff on each level when one dies.
4ahizon
16. Apr 2022 · 13:03 UTC
It is a very intriguing puzzle game. well built from the ground up. art style fits well. continue expanding on the game engine.
tompudding
16. Apr 2022 · 14:58 UTC
Hugely impressive! The puzzles were solvable and the concepts introduced smoothly (although the message about switching robots when you only have 1 was confusing). It looks great and the menu music is also wonderful
Quinn_Patrick
16. Apr 2022 · 17:45 UTC
The visuals are fantastic and the mechanics are novel and interesting. It obviously begs to be much longer. Complex levels with three or more robots would be fascinating. Also, the lack of music during gameplay was a letdown, considering that there is music on the title screen.

Great job overall, though. This is a great entry.
LeReveur
17. Apr 2022 · 19:55 UTC
Well, your game engine seems to be fully functionnal, and even if the game is short, it still is a little challenging. As always, arts are amazing for a game made in 72h, so, well done and good job!
Elmos Minion
18. Apr 2022 · 12:25 UTC
Awesome game! Very polished considering you made it in your own engine.
Harksa
18. Apr 2022 · 13:04 UTC
This is a cute little game. And it's impressive to see that you have used your own game engine to create it. Very well done !
A little bit too short but it was still a nice experience.
I had a bug where the moving audio clip was looping and stayed until I quit the game but other that that, it worked fine for me.
I'm not sure the theme of the game suits the jam theme since, well, it's not inevitable to loose, but it's okay, it's still a good game nonetheless.
Keep up the good work :smile:
antonsem
18. Apr 2022 · 14:37 UTC
So uhm did you made the engine during the jam as well? If so I don't know what to say :D even if not it's a very nice looking game with an interesting mechanic :) Congrats of a great entry!

PS: I'm tweeting about the games I play from this jam. Here is yours: https://twitter.com/TheAntonSem/status/1516061793185062924
SasquatchBStudios
19. Apr 2022 · 02:41 UTC
Pretty solid mechanics! I was just starting to get the hang of it when the game ended, could have used more levels! But 72 hours really flies fast.

Graphics were great. Solid sound FX. Innovative gameplay as well, haven't played anything with mechanics quite like that before.

Good job!
LDJam user 237623
21. Apr 2022 · 00:43 UTC
I think you made an interesting mechanic that has legs. I'd be interested to see where you can take this game. Congrats on the game engine! It seems to be working well
PureImprov
21. Apr 2022 · 01:07 UTC
Amazing achievement in 3 days! I started trying to make engines before I made games so can see the effort put in here, very inspirational (:
SwordMage
21. Apr 2022 · 20:01 UTC
Just looking over the games Ive played before voting ends and this was one of the first I thought of - great stuff