Bonanananza by shieldgenerator7
The giant bonobo monkey has taken all the bananas and wants to horde them all to himself! Can the swarm of hungry bonobos take all the bananas back? Controls: A,D to move, Left Mouse to shoot
Be sure to put your high score in the comments!
| Link | https://shieldgenerator7.itch.io/bonanananza |
| Link | https://github.com/shieldgenerator7/LudumDare50 |
| Original URL | https://ldjam.com/events/ludum-dare/50/bonanananza |
Ratings
| Overall | 1124th | 3.156⭐ | 34🧑⚖️ |
| Fun | 984th | 3.109⭐ | 34🧑⚖️ |
| Innovation | 1264th | 2.578⭐ | 34🧑⚖️ |
| Theme | 705th | 3.641⭐ | 34🧑⚖️ |
| Graphics | 503th | 3.875⭐ | 34🧑⚖️ |
| Humor | 260th | 3.75⭐ | 34🧑⚖️ |
| Mood | 1168th | 2.969⭐ | 34🧑⚖️ |
| Given | 44🗳️ | 44🗨️ |
I thought it was neat that you let the player choose whether to tap or hold to charge their weapon. Then the swarm of monkeys that came in was completely unreal and I had to just mash the shoot button anyway.
I thought the storyboard to explain the story was very clever. However, it is quite long and on subsequent playthroughs I'd probably like to skip it, or at least go through it at my own pace. Then again, I'm glad to see that Big Ape gets his banana in the end :smile:
But way to many monkeys at once makes it so that instead of charging a shot and aiming im just spamming wildly.
Good job delivering a game anyhow!
I agree that there were too many monkeys. Reading the comments it seems i accidentally switched from tap to hold ^^'
Very nice idea to control the main menu with the coconuts. Well done :)

But on a serious note, could you guys have picked a something better than monkeys and their bananas? That's honestly so played out....(sarcasm, my game has a similar theme :) ) Great work!

Pretty fun entry, I really liked the cannon mechanics! Graphics and music were on-point, great job guys :smile:
Was a good time, great entry
- From the start there were so many monkies that there was no reason to use the charge mechanic. I quickly ended up just tapping the mouse as fast as possible.
- It would be good if the amount of monkies started out small and increased gradually so the player could get a feel for the game and its mechanics
- When the monkies died they flew up in the air. With so much going on I had problems telling which monkies to shoot for and which ones not to.
Also, the music is great!

@battlecat try the super ape update version on the page adresses the first two, the third is great feedback
Still a lot of fun even then! And the different shading on the trees in the background looks soooooooo good! My compliments to the art team.
My Highscore: 19860
My friend's: 35150
- Remove the charge mechanic. I love how many monkeys you shoot, but having to charge makes it hard to shoot them.
- In the menu, destroy the coconut when it hits a selection. I had an instance of a bouncing coconut exit the game.