Disaster Waiting by mimusangel

[raw]
made by mimusangel for Ludum Dare 50 (JAM)

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Disaster Waiting is a sort of god sim taking place on a grid uppon which you will be able to place buildings to generate money and circumvent incoming disasters.

Indepth indications :

Use your mouse or '1' to '7' keys on your keyboard to select a building, place it by clicking on any tile. Random disasters will occur at the pace of a cooldown, while every 5 seconds you will obtain money based on houses and banks scattered on the grid. From 10 minutes onward, the disaster cooldown will refresh furiously quick.

Warning :

The browser integration may take some time to load because of the amount of assets.

Team :

  • Mimus on coding
  • MDX on sound design
  • Nephelias on UI and 3D modeling
  • Lukein on 3D modeling

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Ratings

Overall 616th 3.576⭐ 35🧑‍⚖️
Fun 728th 3.348⭐ 35🧑‍⚖️
Innovation 512th 3.485⭐ 35🧑‍⚖️
Theme 426th 3.879⭐ 35🧑‍⚖️
Graphics 1108th 2.985⭐ 35🧑‍⚖️
Audio 736th 3.061⭐ 35🧑‍⚖️
Humor 653th 2.984⭐ 34🧑‍⚖️
Mood 1050th 3.125⭐ 34🧑‍⚖️
Given 34🗳️ 53🗨️

Feedback

Meltrop
04. Apr 2022 · 19:38 UTC
Sound Design is insane
IndigoWolf
04. Apr 2022 · 19:54 UTC
Highly unusual sound design choices but a really decent game. Played it for a fair while.
Denatus
04. Apr 2022 · 20:14 UTC
Crazy game that fits the theme well.

![Screenshot 2022-04-04 221216.png](///raw/0fb/f3/z/4add8.png)
ljol3
05. Apr 2022 · 04:39 UTC
I'll always appreciate a game with big-breasted moaning angel fountains.

game was fun, I encountered an odd glitch when placing a fountain in a tornado.
Thooom
05. Apr 2022 · 09:30 UTC
Plays really nice, and on point according to the theme. Cute design and interface, and it seems that all functionality works as intended :) Couldn't protect myself against the tornadoes tho, but I had the whole map covered in Spacez.
silkmeloni
05. Apr 2022 · 09:42 UTC
Funny Sound Effect! Girl! Carzy! I love it !
🎤 mimusangel
05. Apr 2022 · 11:02 UTC
![unknown[1].png](///raw/8e7/21/z/4c859.png)
who does better? :p
Marvis
05. Apr 2022 · 17:06 UTC
good idea, you are a great!
WALK
05. Apr 2022 · 17:06 UTC
Cool game. Pretty repetitive and easy but I love the concept.
Igoro
05. Apr 2022 · 17:53 UTC
OMG I KIFF TROP THIS JEU OMG IT S INCREDIBLE I LOWVE YU UWUWUUWUWU <3<33<3<3<33<
Igoro
05. Apr 2022 · 18:37 UTC
Also I'd like to add that, the sound design in this game is as good as in Interstellar s/o to MDX el dogo
robin_schmitz
05. Apr 2022 · 21:29 UTC
I liked it a lot. You guys created an enjoyable game and executed your idea very well. It feels like you had a fun time building it, which is visible in the game itself. Keep it up :)
Chris McKnight
05. Apr 2022 · 21:33 UTC
I really like the idea of base building on a shrink field like that, good use of theme.
Jeff Kerman
05. Apr 2022 · 21:34 UTC
I am not sure if I am playing it right, but I like it. We made a similar game to this :D
Cedric86
06. Apr 2022 · 19:28 UTC
Those natural disater become very aggressive th elonger you play. :-)
Very fun game. Sound design is very nice. Great job!
wEEWSA
06. Apr 2022 · 19:32 UTC
Interesting idea with a cool implementation!
Kemsou
06. Apr 2022 · 22:01 UTC
Cool idea! you actually have to be strategic with how you place your tiles which is nice :) I also really like the power creep where you can easily buy dozens of houses every seconds if you're doing well :grin:
The lady of the lake makes a... suspicious noise :eyes:
ksimaster
07. Apr 2022 · 12:00 UTC
Cute interface, simple and kind game :) Improve some effects, add stories, maybe levels and it will be super! :)
UnitedFailures
08. Apr 2022 · 04:14 UTC
Cool game idea!
GardenJungle
08. Apr 2022 · 12:52 UTC
Liked this a lot. When I finished I wanted to play it again, which is always good. Think maybe 10 minutes is a bit long for me, I would've been satisfied if the carnage had started much earlier than that.
Anna Constable
09. Apr 2022 · 20:35 UTC
Loved this one a lot! ended up being really surprised by some of the weather effects :)
Doot
16. Apr 2022 · 12:33 UTC
Nice game!

The build up is fun when you are hoping that no disaster hit you before you have time to protect your buildings. Then once I had a lot of protections it became a bit boring, maybe it would be a bit more fun if the difficulty ramp up continuously instead of having to wait 10 minutes for the disaster to come (people usually spend less than 5 minutes on any jam game).

Thanks for the game I had fun ☄️
JackOfCups
19. Apr 2022 · 18:42 UTC
Ha Ha I loved this game! I was a bit confused about how the protection worked - it must only decrease the chances of a disaster of a given type striking within its radius? Rather than making it impossible, I mean. That, or there is a particular kind of disaster that no building can protect against.

Had a lot of fun throwing up buildings and watching the universe destroy them. Delicious jam!
🎤 mimusangel
22. Apr 2022 · 07:10 UTC
@jackofcups Each building can protect against one or more types of disasters, but there are one or two disasters that can't be avoided but don't appear before the 9 minutes.

Thanks all for playing.