Wait For It by MineRobber9000

[raw]
made by MineRobber9000 for Ludum Dare 50 (JAM)

A game that asks the important questions, like "what makes a game fun", "how do you make a game about delaying the inevitable", and "how long can I subject you to the garbage I call original music?" LD50 submission.

Ratings

Given 6🗳️ 7🗨️

Feedback

KianaMosser
05. Apr 2022 · 04:15 UTC
I honestly really enjoyed this little experience even if the game the narrator ends up making is not "fun". Overall though, the meta interaction between the player and narrator (even if mostly one-sided) makes this game "fun" and I appreciate the polish like how you'll automatically path through the maze if holding down multiple directional inputs and the introduction of more music stems as the game progresses. I thought it added to the humor too that you could just keep walking in one cardinal direction near the end if you were near an edge of the maze, somewhat defeating the purpose of it being a maze.
franticCoder
05. Apr 2022 · 04:18 UTC
Yay, first one! I actually really enjoyed this, even if there wasn't any real challenge to it. You caught me off guard with the approach to the theme, but everything felt stable and polished. Plus your sense of humor is a plus one from me. Good job!
LambBrainz
05. Apr 2022 · 04:25 UTC
Loved it. The music did eventually get old, but I'm glad I stuck around till the very end as it was pretty funny lol

Can't wait to see what you make next time!
Mehran
05. Apr 2022 · 13:05 UTC
It was well polished and I enjoyed the experience. I really liked the idea of delaying player to stop playing (the inevitable). Aren't all games doing that? :)
T C
05. Apr 2022 · 15:41 UTC
Nice game! Interesting concept, nice audio and visuals. I agree that the level of polish was super high on this game... something I definitely need to work on with future game jam submissions. Well done!
DingoBandito
08. Apr 2022 · 02:56 UTC
It was quite a relaxing and fun experience! Fitting to the theme too, it could totally be expanded upon eventually