Civil Servant by Daniel Klautsch
Approve and deny the demands of incoming cultists in this 2D bureaucratic game. Make sure their requests don't clash with your boss' orders, and don't test their patience too much, these cultists can be quite persistent, so do your best to delay the Inevitable One's coming...!
This game was made in 72 hours for the Ludum Dare 50 with the theme "Delay the inevitable" and was inspired by Papers, Please and Death and Taxes. You can play it right here, no need to download anything: https://sirdaniel.itch.io/civil-servant


Credits
Daniel Klautsch - Programming, Writing
steven-vd - Programming
Tamagotchi - Art, Audio
| HTML | https://sirdaniel.itch.io/civil-servant |
| Source Code | https://github.com/steven-vd/LudumDare50 |
| Original URL | https://ldjam.com/events/ludum-dare/50/civil-servant |
Ratings
| Overall | 626th | 3.573⭐ | 43🧑⚖️ |
| Fun | 826th | 3.256⭐ | 43🧑⚖️ |
| Innovation | 962th | 3.012⭐ | 43🧑⚖️ |
| Theme | 1202th | 3.075⭐ | 42🧑⚖️ |
| Graphics | 501th | 3.878⭐ | 43🧑⚖️ |
| Audio | 558th | 3.402⭐ | 43🧑⚖️ |
| Humor | 205th | 3.854⭐ | 43🧑⚖️ |
| Mood | 654th | 3.5⭐ | 43🧑⚖️ |
| Given | 41🗳️ | 66🗨️ |
I got stuck when i got to the birthday stage, I wasn't getting anyone from the three approved religions. Also i forgot one of them halfway through, would be nice to have previous instructions available.
Otherwise, a very enjoyable game! I'm just disappointed that the one cultist didn't thank me for the flower he/it asked for :((
But it all leads to the same place and might have been to subtle for its own good.
Still really gald you people all enjoy the game as much as you do =D
The second screenshot really sells what I liked about the gameplay, the physicality of the props was great and it's fun to just deny the hell out of a form.
I agree with the comments saying the consequences of your actions and long-term goals are a bit unclear, but it's of course understandable when made on such a short timeframe and the second-to-second gameplay is fun!
But still a great entry! ~~I approve~~

I would have like that an transition would be a bit faster because at the end it become a bit boring to wait for the paper to arrive.
I really quite enjoyed this, even if towards the end it was evident all I really had to do was reject everything that came my way. I mean...assuming 1. the part about "only accept forms from these cults" applied to all subsequent days and 2. "Preystianity" (as opposed to "Praystianity") was this game's version of "Cobrastan." (If not, sorry to all those cultists I wrongfully rejected!)
The final ending pic was cute, too. Dying's not so bad if I get to look at that. XD
If I have ONE issue it's that the "click to drag item, right-click to use it" mechanic felt a little clumsy. I think I would've preferred it if you simply clicked and dragged to use the tool, and the tool returned to its original position afterward.

