Sandwich Drop by Renge
Catch grandpa's falling sandwich in this thrilling adventure.

- Enjoy a charmong character!

- overcome challenging obstacles!

- Catch many sandwiches?

- Hide in a corner

- Hide in a lava pit

- Cook up a meal. (not really)

- Avoid lasers. (or don't, I'm not your boss/dad)

Controls:
- Move with W/A/S/D or Z/Q/S/D or Arrow keys.
- Look with Mouse.
- Jump with SPACE and hold SPACE down to jump higher
The sandwiches need to land on the cart in order to be stacked. If they land on the player they go splat.
Update 1: Changed percent requirement on level 3 to 75% from 90%
Update 2: Made platforming on level 2 easier, and added a sentence to the dialogue on level 4.
Ratings
| Overall | 791th | 3.46⭐ | 65🧑⚖️ |
| Fun | 641th | 3.421⭐ | 65🧑⚖️ |
| Innovation | 833th | 3.167⭐ | 65🧑⚖️ |
| Theme | 1030th | 3.349⭐ | 65🧑⚖️ |
| Graphics | 847th | 3.452⭐ | 65🧑⚖️ |
| Humor | 68th | 4.195⭐ | 66🧑⚖️ |
| Mood | 761th | 3.419⭐ | 64🧑⚖️ |
| Given | 62🗳️ | 105🗨️ |
Good stuff :8ball:
My final rating: 7 salami sandwiches / 4 grilled cheeses
@oddballdave Damn, sorry to hear that, I guess you weren't able to jump across the platforms? I probably made the game too challenging in that regard.
@milan8890 great rating scheme you got there, thanks for playing!
@kurakurture Thank you!
@kate-black Sorry to hear that, do you have any suggestions to make it better? I made it so the cart only collides with the sandwiches so it shouldn't interfere with the platforming.
great job!
Here is my playthrough:
https://youtu.be/TkRDS9EwEuw
BUT GREAT WORK JIMMY! YOU SAVED THE WORLD YET AGAIN.
The controls could be more precise - I had some problems with the obstacle course.
Nevertheless, it was fun - thanks :D
@kinart Do you play on a surface pro? Because I had the exact same issues on my surface pro. Not sure if it's the game's fault, or the laptop turning off the touchpad when the keyboard is in use (not sure if it does this). I'm glad you still enjoyed my game though!
@icxon Thanks for posting that recording! It's always cool to see someone else play my game! You know in level two, I really need to make it clear somehow, because no one notices it, but you can jump to collect the sandwiches faster! Might have helped you out. I need to put some sandwiches on some obstacles or something so people are forced to jump and 'accidentally' collect a sandwich in the air, lol. Thanks for playing!
@asukanami I have the same issue. I tried playing with my surface pro, but ended up moving then stopping then rotating the camera, then moving again. Not the best, but I managed to make it all the way through like that.
@reronin JIMMYYY!! THANKS FOR PLAYING!!
@owca Indeed! I didn't know how to make a character, so default capsule it is. Then I made a story around it. I'd love to know what you think could be done to improve the controls. Thanks for playing!
Now when the camera is working it's much easier to move exactly where I want :)
Mouse sensitivity is way too high, so an option to adjust it would be nice (sensitivity in WebGL is by default 2x larger than in unity editor).
Regards to Jimmy! :D
Really funny stuff, and neat platforming. I love the flop on the cart. Man catching those sandwiches really went from 3 to 500mph. Sorry to hear about Jimmy's condition. Unfortunately there's no known cure and every person he comes into contact with will be unable to not play and reference Among Us constantly.
I like the menu screen! Something very visually appealing about it
Probably some sounds and possible way to skip cutscenes could be good.
The graphics of the cutscenes = MSPaint... The graphics of the game = Semi-photorealistic.
Didn't hear any audio (which you opted out of, but I think it would be beneficial).
Very humorous.
Good job.
Ahahah
Loved the game, great entry!
I felt that the camera movement was too quick and jerky.
I think the cut scenes needed and option to skip to the next one once you'd read the text.
Well done!
@augustcoder Yeah, the mouse sensitivity seems to be the biggest complaint so fat, definitely have that noted for my next games.
@codebug skippable cutscenes is something that I definitely won't forget in my next games. Thanks for playing!
Really good humor, the visuals looked great and were clean, I really enjoyed the whole thing and now I'm gonna treat myself to a sandwich, oh, and hey Timmy, good luck out there!
I don't really have any constructive criticism, maybe I'll just mention that I miss sounds and music. Also, the theme aspect seems a bit forced, but at least it inspired a plot-twist :slight_smile:
Overall, great ideas and really goofy!
Some sound would have made the game even better!