Robots attack! by Lichead studio
Survival tower defence game where you need to protect the crystall from robots. - press spacebar to move towards cursor - use mouse to take the objects when you are near them - press on levers to buy new guns and lantherns for 5 gears - explore the map to find hidden stuff - protect the crystall in the center of the map from robots coming from points, when they get red
- collect gears to blue box to get money
| Link | https://lichead-studio.itch.io/robots-attack |
| Original URL | https://ldjam.com/events/ludum-dare/50/robots-attack |
Ratings
| Overall | 1242th | 3.021⭐ | 26🧑⚖️ |
| Fun | 1171th | 2.875⭐ | 26🧑⚖️ |
| Innovation | 779th | 3.217⭐ | 25🧑⚖️ |
| Theme | 1193th | 3.087⭐ | 25🧑⚖️ |
| Graphics | 931th | 3.333⭐ | 26🧑⚖️ |
| Humor | 942th | 2.522⭐ | 25🧑⚖️ |
| Mood | 1071th | 3.104⭐ | 26🧑⚖️ |
| Given | 21🗳️ | 27🗨️ |
Some suggestions to improve the control issue:
* Try keyboard only, or mouse only with automatic grabbing of objects?
* Add a highlight to the object when it's ready to pickup.
* Small tutorial or in-game text
Nice submission though, the atmosphere is great.
- Hold Space to move (towards you cursor)
- Left click on an object to pick it up when you are close
- Right click to put it down
- There are automatic guns and rocket launchers and torches that you can position around the room
- Bad guys come out from the red lights at the side of the room
- The grey cogs should be put in the shute
To the creator - this is a cool game, but you really need to convey what you're meant to do/how to do it! It took me a good while to figure out how to do anything, and I nearly just rage quit after dying 5 times in a row not knowing how to do anything, or what I was meant to do.
Once I eventually figured it out: it's pretty cool! I liked the light mechanic where most things are dark, and the fact there are hidden guns in the dark that you can use. Pretty neat game idea and genuinely had a lot of fun playing it
(edit: looks like you can also buy more guns/resources using the switches in exchange for 5 cogs)
The controls were also strange to me, particularly because this is a control scheme I'd never encountered before. It's not bad, it's just hard to pick up because I don't have experience to pull from. When I saw the game, I envisioned a standard WASD to move, and maybe a GUI to buy towers from. The result however was space to move towards mouse, which I'd never heard of, and both mouse buttons to click/place, which I have heard of, just not in a tower defense game. Even though the control scheme might be better for this game, most people have different mental images of what the game should feel like.
Honestly though, once I learned the control scheme (which wasn't too hard after reading your instructions a few times), and learned how to interact with the world, the game played nicely. It felt satisfying to create a solid defense. I lasted until the fast robots came in, I didn't have enough towers to hold them off. I don't think I could have gotten enough towers, since the movement speed was so slow. The movement speed in particular was a killer for me. There were plenty of gears around for me to build a favorable defense, but I simply didn't have the movement speed to collect them. I'd recommend plain doubling the movement speed, it would probably make the game easier a good bit, at least until stronger enemies appear. Alternatively, if you want to keep the movement speed where it is for moody reasons, I'd recommend allowing the player to hold several gears at a time. Or just make it so that when you step on a gear, it adds it to your gear store. I might've played for a whole lot longer if the darn movement speed didn't bug me so much.
Regardless! I really enjoyed this. Keep up the good work, please participate in Ludum Dare 51! See you around!
Also, please use .zip, instead of .rar, not everyone has WinRar on their system :-)