{"author_link":"\/users\/hinesite","author_name":"hinesite","author_uid":1259291,"comments":[{"id":784555,"author_name":"sirikan","author_uid":"sirikan","epoch":1649133004,"text":"Nice idea of a scrolling platformer. Music got a little bit repetitive though.","format":"md","likes":1,"spam":"N"},{"id":810071,"author_name":"Caladrius","author_uid":"caladrius","epoch":1649337985,"text":"My pet parrot absolutely loved the music, it set her off singing and dancing like you wouldn't believe so big points for that ","format":"md","likes":1,"spam":"N"},{"id":810226,"author_name":"iambaangkok","author_uid":"iambaangkok","epoch":1649339749,"text":"Salute to you for not using any game engine! Well, maybe you could try using one in the next LD. \n\nA lot of elements were unfinished (as you stated) and the music is quite loud so I couldn't give much stars.\n\nI wish to see the game in it's completed form. I'm sure you'll do great!\n\nSee you in the next LD (:","format":"md","likes":1,"spam":"N"},{"id":811556,"author_name":"hinesite","author_uid":"hinesite","epoch":1649355948,"text":"@iambaangkok I know it sounds silly but 95% of the fun for me is not the game, it's everything else that goes into it (art, sound, physics, animation, etc). I've looked at unity and unreal before, but they feel too hands off.\n\nI have written a rudimentary game engine in c++, but I abandoned that years ago. My current thought is to write a new one using JS and WebGL (JS has come so far in the last 5 years!).\n\nThis entry wasn't entirely from scratch though, I did start off using my game loop (https:\/\/github.com\/HineSite\/game-loop-basics\/blob\/master\/js\/GameLoop.js). Far from a game engine though...\n\nThanks for your feedback!","format":"md","likes":1,"spam":"N"},{"id":811566,"author_name":"hinesite","author_uid":"hinesite","epoch":1649356036,"text":"@caladrius lol If you didn't already, now you know your parrot likes bad music!\n\nIt was my first attempt at making any kind of music and I sort of did it on a whim Saturday afternoon when I wanted a little break. I had never used LMMS before either, so I really didn't expect it to be as good as it is (which I understand is loud and repetitive. Oh well...).","format":"md","likes":0,"spam":"N"},{"id":813996,"author_name":"iambaangkok","author_uid":"iambaangkok","epoch":1649394606,"text":"Fully agree with you that the process of making the elements that goes into the game is real fun! @hinesite ","format":"md","likes":1,"spam":"N"},{"id":821320,"author_name":"Sarah","author_uid":"sarah","epoch":1649567190,"text":"The movement was a little wonky but it just meant that I was able to have much longer jumps haha! Nice job getting everything done without using anything super complicated! I'm really bad at platformers so I couldn't get very far at alll \n\nOverall, well done :3 ","format":"md","likes":1,"spam":"N"}],"format":"md","images":["ld50\/wayback-placeholder.png"],"links":[{"url":"https:\/\/github.com\/HineSite\/ludum-dare-50","text":"Link"},{"url":"https:\/\/ld50.hine.site\/","text":"Link"}],"metadata":{"g_key":"82912","g_author":"1259291","g_event":"LD50","g_eventkey":"110","g_subevent":"COMPO","g_urlkey":"388152","g_title":"The Inevitable Abyss","g_status":"WAYBACK","g_place":"99999","g_commentcount":"7","g_site2_node_id":"285953","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"285953","n_urlkey":"388152","n_parent":"276397","n_path":"\/events\/ludum-dare\/50\/delay-the-inevitable","n_slug":"delay-the-inevitable","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"259291","n_created":"1648903973","n_modified":"1758713131","n_version":"879540","n_status":"WAYBACK"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD50","removed_author":false},"_superparent":9,"_trust":1,"author":259291,"body":"The Inevitable Abyss is... inevitable. Survival is the name of the game.\n\n![cover.jpg](\/\/\/raw\/bd4\/f3\/z\/4a31f.jpg)\n\nJust your boring basic platformer. Well, almost anyways (almost a platformer that is). I didn't finish editing the level, so it ends real quick.  \nControls are w, space, or up to jump. a, d, left, right, to move left and right.\n\n\nI spent so much time on player movement, getting it just the way I wanted. Then at the end, I made one little change, and now the movement is not at all how I intended. Unfortunately, the change didn't cause a bug; I need to rethink how I handle the y-axis movement. I'm more disappointed than you know about that. Oh well. I will look to fix that for a post release. I will also have to add more platforms, I might try making a level editor.\n\n\nMinimum screen width is 1300px.  \nThe game was tested in Linux using Firefox and Chromium.  \nI don't think this game will play well on a mobile device at all.\n\n\nSound was done in LMMS.  \nGraphics were done in Inkscape and GIMP.  \nThe project is HTML and JavaScript.  \n\nP.S.  \nThis is the first LD I intentionally left-out a win condition. lol\n\n","comments":7,"comments-timestamp":"2022-04-10T05:06:30Z","created":"2022-04-02T12:52:53Z","files":[],"files-timestamp":0,"grade":{"grade-01":11,"grade-02":11,"grade-03":11,"grade-04":10,"grade-05":11,"grade-06":10,"grade-07":9,"grade-08":10},"id":285953,"love":0,"magic":{"cool":71.180521680209,"feedback":9,"given":4.75,"grade":10.375,"grade-01-average":1.611,"grade-02-average":1.611,"grade-03-average":1.333,"grade-04-average":2.875,"grade-05-average":1.889,"grade-06-average":2.313,"grade-07-average":1.429,"grade-08-average":2.063,"smart":-5.5772132872451},"meta":{"author":[259291],"cover":"\/\/\/content\/bd4\/f3\/z\/4a1b7.jpg","link-01":"https:\/\/github.com\/HineSite\/ludum-dare-50","link-01-tag":[50],"link-02":"https:\/\/ld50.hine.site\/","link-02-tag":[42336]},"meta-timestamp":"2025-09-24T11:25:31Z","modified":"2025-09-24T11:25:31Z","name":"The Inevitable Abyss","node-timestamp":"2022-04-04T02:49:57Z","parent":276397,"parents":[1,5,9,276397],"path":"\/events\/ludum-dare\/50\/delay-the-inevitable","published":"2022-04-02T12:55:19Z","scope":"public","slug":"delay-the-inevitable","subsubtype":"compo","subtype":"game","type":"item","version":879540},"text":"The Inevitable Abyss is... inevitable. Survival is the name of the game.\n\n![cover.jpg](\/\/\/raw\/bd4\/f3\/z\/4a31f.jpg)\n\nJust your boring basic platformer. Well, almost anyways (almost a platformer that is). I didn't finish editing the level, so it ends real quick.  \nControls are w, space, or up to jump. a, d, left, right, to move left and right.\n\n\nI spent so much time on player movement, getting it just the way I wanted. Then at the end, I made one little change, and now the movement is not at all how I intended. Unfortunately, the change didn't cause a bug; I need to rethink how I handle the y-axis movement. I'm more disappointed than you know about that. Oh well. I will look to fix that for a post release. I will also have to add more platforms, I might try making a level editor.\n\n\nMinimum screen width is 1300px.  \nThe game was tested in Linux using Firefox and Chromium.  \nI don't think this game will play well on a mobile device at all.\n\n\nSound was done in LMMS.  \nGraphics were done in Inkscape and GIMP.  \nThe project is HTML and JavaScript.  \n\nP.S.  \nThis is the first LD I intentionally left-out a win condition. lol\n\n","title":"The Inevitable Abyss","wayback_recovered":true,"wayback_source":{"capture":{"original":"https:\/\/api-jam.ludumdare.com\/vx\/node2\/get\/285501+285502+285503+285504+285505+285506+285507+285508+285509+285510+285511+285512+285513+285514+285515+285516+285517+285518+285519+285520+285521+285522+285523+285524+285525+285526+285527+285528+285529+285530+285531+285532+285533+285534+285535+285536+285537+285538+285539+285540+285541+285542+285543+285544+285545+285546+285547+285548+285549+285550+285551+285552+285553+285554+285555+285556+285557+285558+285559+285560+285561+285562+285563+285564+285565+285566+285567+285568+285569+285570+285571+285572+285573+285574+285575+285576+285577+285578+285579+285580+285581+285582+285583+285584+285585+285586+285587+285588+285589+285590+285591+285592+285593+285594+285595+285596+285597+285598+285599+285600+285601+285602+285603+285604+285605+285606+285607+285608+285609+285610+285611+285612+285613+285614+285615+285616+285617+285618+285619+285620+285621+285622+285623+285624+285625+285626+285627+285628+285629+285630+285631+285632+285633+285634+285635+285636+285637+285638+285639+285640+285641+285642+285643+285644+285645+285646+285647+285648+285649+285650+285651+285652+285653+285654+285655+285656+285657+285658+285659+285660+285661+285662+285663+285664+285665+285666+285667+285668+285669+285670+285671+285672+285673+285674+285675+285676+285677+285678+285679+285680+285681+285682+285683+285684+285685+285686+285687+285688+285689+285690+285691+285692+285693+285694+285695+285696+285697+285698+285699+285700+285701+285702+285703+285704+285705+285706+285707+285708+285709+285710+285711+285712+285713+285714+285715+285716+285717+285718+285719+285720+285721+285722+285723+285724+285725+285726+285727+285728+285729+285730+285731+285732+285733+285734+285735+285736+285737+285738+285739+285740+285741+285742+285743+285744+285745+285746+285747+285748+285749+285750+285751+285752+285753+285754+285755+285756+285757+285758+285759+285760+285761+285762+285763+285764+285765+285766+285767+285768+285769+285770+285771+285772+285773+285774+285775+285776+285777+285778+285779+285780+285781+285782+285783+285784+285785+285786+285787+285788+285789+285790+285791+285792+285793+285794+285795+285796+285797+285798+285799+285800+285801+285802+285803+285804+285805+285806+285807+285808+285809+285810+285811+285812+285813+285814+285815+285816+285817+285818+285819+285820+285821+285822+285823+285824+285825+285826+285827+285828+285829+285830+285831+285832+285833+285834+285835+285836+285837+285838+285839+285840+285841+285842+285843+285844+285845+285846+285847+285848+285849+285850+285851+285852+285853+285854+285855+285856+285857+285858+285859+285860+285861+285862+285863+285864+285865+285866+285867+285868+285869+285870+285871+285872+285873+285874+285875+285876+285877+285878+285879+285880+285881+285882+285883+285884+285885+285886+285887+285888+285889+285890+285891+285892+285893+285894+285895+285896+285897+285898+285899+285900+285901+285902+285903+285904+285905+285906+285907+285908+285909+285910+285911+285912+285913+285914+285915+285916+285917+285918+285919+285920+285921+285922+285923+285924+285925+285926+285927+285928+285929+285930+285931+285932+285933+285934+285935+285936+285937+285938+285939+285940+285941+285942+285943+285944+285945+285946+285947+285948+285949+285950+285951+285952+285953+285954+285955+285956+285957+285958+285959+285960+285961+285962+285963+285964+285965+285966+285967+285968+285969+285970+285971+285972+285973+285974+285975+285976+285977+285978+285979+285980+285981+285982+285983+285984+285985+285986+285987+285988+285989+285990+285991+285992+285993+285994+285995+285996+285997+285998+285999+286000?authors&parents&superparent"},"object":"objects\/sha256\/00\/00a31b41dc3db9c31e3f7806011eb49868ad563a8185a8b7fa55fb40d85a97a4","record":"shard-1\/json-live-urgent-v3\/records\/103d8405e3c1b14992ee3b284472039410c6742920b1c90650cb6c7c7e88a212.json","sha256":"00a31b41dc3db9c31e3f7806011eb49868ad563a8185a8b7fa55fb40d85a97a4","source":"https","stored_at":1784022420}}