Hypercube Warrior by DPS2004
https://cdn.discordapp.com/attachments/362784581344034816/960723457048469594/ld50.gif
In the distant future, a new hit game show emerges.
Come play in HYPERCUBE WARRIOR, the ONLY Non-Euclidian game show around!
Shoot the bad guys!

Venture deep into the maze!

All good things must come to an end, but extend your time in the Hypercube by performing well. The monitor up top will let you know how you are doing!
(more platforms, including a web build, coming soon, probably)!
Ratings
| Overall | 38th | 4.269⭐ | 28🧑⚖️ |
| Fun | 9th | 4.404⭐ | 28🧑⚖️ |
| Innovation | 19th | 4.308⭐ | 28🧑⚖️ |
| Theme | 784th | 3.577⭐ | 28🧑⚖️ |
| Graphics | 210th | 4.25⭐ | 28🧑⚖️ |
| Audio | 89th | 4.115⭐ | 28🧑⚖️ |
| Humor | 807th | 2.75⭐ | 26🧑⚖️ |
| Mood | 276th | 3.885⭐ | 28🧑⚖️ |
| Given | 32🗳️ | 28🗨️ |
The concept is really original! It's like The Binding of Isaac meets FEZ, but with a twist!
This could be expanded with items or buffs and it would be very fun to play.
The only negative thing in my experience is that it was too easy to get lost and keep visiting cleared rooms, but a simple map would fix it.
Really awesome. I would really enjoy buying and playing a full version of this game.
The graphics, especially with the added 3D twist that the cube *is* the dungeon, is amazing. I wish there were more rooms to visit, or at least, when all the enemies are gone, a victory screen could be called. One of the biggest highlights I can name also is the catchy chiptune music, especially when it's in sync to the clock-score counting down. I felt myself tapping in sync to it.
**ETA:** I wish that tune could be posted on YouTube so that I could listen to it a bit more.
One drawback is that I got a bit confused at first on the control scheme (WASD to move, and arrows to shoot), but I adjusted quickly to it.
Anyway, this game's one of the better ones I've played so far! :thumbsup:
Strenghts:
- Shooting things! In neatly designed levels!
- Great-looking and sounding game
- Good balance: the game can get tense, but is pretty fair overall
Possible improvements:
- Some rooms are way easier than the others, and having players start with a hard room might give them the wrong impression; skewing the odds in favor of easy rooms at the beginning of the game might make for a smoother start (unless you already did so and I am just terrible).
Great entry!
The gameplay was very polished, overall! I was very impressed with this game. I could see a more refined and extended version coming out as a full game. Congrats!
I was really glad to find your game on a Stream and it looks really cool the graphics, the audio, and the gameplay :D
It's a huge different game, but it's great!