DeePenguin Boreal Offensive by Bruyère Alice

[raw]
made by Bruyère Alice for Ludum Dare 50 (JAM)

Miniature1.png Penguin.png

Embody DeePenguin McPool and defend your precious pool from every ungrateful tourist.

Place turret (Popsicle vendor, and Hockey player) to harass your opponents !

Controls :

-Mouse.

Pouiso.png

Ratings

Overall 1141th 3.132⭐ 21🧑‍⚖️
Fun 1177th 2.868⭐ 21🧑‍⚖️
Innovation 1350th 2.342⭐ 21🧑‍⚖️
Theme 1239th 3⭐ 21🧑‍⚖️
Graphics 299th 4.132⭐ 21🧑‍⚖️
Audio 327th 3.711⭐ 21🧑‍⚖️
Humor 402th 3.447⭐ 21🧑‍⚖️
Mood 604th 3.553⭐ 21🧑‍⚖️
Given 29🗳️ 16🗨️

Feedback

Khill
05. Apr 2022 · 00:36 UTC
Super charming game! I love the visuals and the music. The buff penguin is fantastic. I noticed that the buffs from the shop don't reset after you lose. Also spam upgrading one type of tower is very powerful, at some point I never saw an enemy again. Fantastic presentation
LarsDu
05. Apr 2022 · 07:09 UTC
A charming little tower defense game!
ReRonin
05. Apr 2022 · 07:19 UTC
Very charming and with lovely music!
Although it's a bit easy after upgrading the popsicle stand a few times, enemies barely entered the screen anymore
Snory
05. Apr 2022 · 07:19 UTC
Visual is really impressive and the music is exactly right for the mood which the visual set, good work.

I like the idea that you can move already set up tower, it add a new strategy to the old tower defense genre.

I think it is a great game with a lot space to grow. :)


Things to improve:

- I would make the spot for towers more visible, at least 45 second after the game started for the first time I was a bit confused
- Remove the 3 points to spent based on time, because at lvl 6 I had so much dmg that i barely saw and enemy or make it per tower so the points are more distributed
![buff.png](///raw/29f/a2/z/4c64c.png)
360
05. Apr 2022 · 07:28 UTC
### The good
- Visuals
- Music
- Sounds
- UI

### Area of improvement
- needs a challenge, on wave 2 I bought some upgrades and gone afk, when I came back I was on wave 15
- needs variety, got a bit bored after about 10 clicks
- needs to give player a feeling of importance

Has potential, but needs a bit more work.
I can see that you focused on graphics and music.
The setting of the game is fantastic.
All in all I was not amused by the show-off of art on its own.
The game should be about the player and not about you.

Hope that helps!
velvetlobster
05. Apr 2022 · 08:21 UTC
oh so this it took me a while to figure out it was a tower defense type of thing.
this is actually really well implemented.
I like the music and the fun penguins
![Captura de Tela 2022-04-05 às 05.20.29.png](///raw/0e4/e/z/4c6c7.png) it seems this bulky dude is not helping much fight the enemies lol
PickNucker
05. Apr 2022 · 11:54 UTC
A really good game, but the shop needs a nerf. The style of the game is pretty nice. As other said, after few waves I had so much dmg that I barely saw the enemy. OVerall good game.
PureImprov
06. Apr 2022 · 00:51 UTC
Lovely visuals and audio, the atmosphere was very nostalgic (:
icxon
06. Apr 2022 · 01:07 UTC
I like the color pallete and animations! Would love to see more variety in waves and more challenge during the game.

Here is my playtest with more comments:

https://youtu.be/KSOyW1ga27c
DaniilPrasolov
06. Apr 2022 · 10:38 UTC
I like the visuals and music, it has it's charm, although I didn't really what different units do and how do you get them. Good job!
HaaYaargh
06. Apr 2022 · 22:43 UTC
Fun visuals and setting for a tower defence with throwing pop-sickles. Couple lovable characters like the Penguin Chad, and Dee Penguin. Unfortunately game is heavily unbalanced in favour of the player. After 5 minutes of game you can't lose. Balance is not something unfixable, so don't feel discouraged. Good job :lollipop:
yagmurumsu
09. Apr 2022 · 12:37 UTC
It's a cute game. I had fun playing but then the game progressed by itself. I like the sound and visuals because they are so cute.
blobo
09. Apr 2022 · 17:55 UTC
The game is super cute and the music is nice, but there's a huge oversight that needs to be addressed. I can just keep upgrading the popsicle stand to the point of absurdity. I reached popsicle stand level 50 before wave 8, and it defeats everything before they even make it on screen. I've never tried making a tower defense, so I don't know how hard it is to balance, but I think a good first step would be to make upgrading the towers cost more and more as you upgrade them. even if just raising the cost by 1 per level. it makes reaching level 10 go from $20 to $65, and level 20 goes from $40 to $230. Of course, you'd need to get rid of the $10 money cap for that to work. All around, it just needs to balance. the game looks and sounds great. Nice work!
LDJam user 250825
12. Apr 2022 · 22:56 UTC
Loved the art and the music, especially the varied penguins! But like many others I also broke the game by upgrading the popsicle stands early and destroying all enemies off-screen. In addition to balancing the upgrade prices (like @100th-coin's proposal which I think is a great start) I'd enjoy if the towers were introduced more gradually instead of allowing the player so you couldn't place them all at once at the start.

I like that the waves come on timer and not a button as it allows you to just lean back and watch your penguin towers take care of the enemies :D I think this is a very promising base for a game which would just need some patches to the balance.
Doot
17. Apr 2022 · 19:31 UTC
Nice little game! I really really dig the art style and cute animations 💖🐧
The game feels very unbalanced in the current state but I'm sure it's only because it's the jam version!

Nice job