Creature Power by Empyrealhell
Take control of a can of Creature Power energy drink and wreak as much havoc as you can in two minutes. Create combos to reach as high of a score as possible.
Unleash the beast within!
This game was inspired by fun nonsense games with awkward controls like I Am Bread, Goat Simulator, and QWOP. The controls for this game are intentionally difficult to manage, and that's where most of the fun is supposed to come from. The can uses tank steering controls, allowing you to separately move each side forward or backward. You can also release built-up pressure from inside the can for a quick burst of speed, but much like opening a shaken-up soda, the results can be unpredictable. If you ever get stuck, the reset command should put back in the center of the store so you can keep going.
For those of you who may not get the theme tie-in, the can is a reference to the Monster brand energy drink.
EDIT: Added a WebGL build for those that can't run the plugins, and moved the native builds to a separate link.
Unleash the beast within!
This game was inspired by fun nonsense games with awkward controls like I Am Bread, Goat Simulator, and QWOP. The controls for this game are intentionally difficult to manage, and that's where most of the fun is supposed to come from. The can uses tank steering controls, allowing you to separately move each side forward or backward. You can also release built-up pressure from inside the can for a quick burst of speed, but much like opening a shaken-up soda, the results can be unpredictable. If you ever get stuck, the reset command should put back in the center of the store so you can keep going.
For those of you who may not get the theme tie-in, the can is a reference to the Monster brand energy drink.
EDIT: Added a WebGL build for those that can't run the plugins, and moved the native builds to a separate link.
| Web (Unity Plugin) | http://electrichorsesoftware.com/LD33/Web.html |
| Web (WebGL) | http://electrichorsesoftware.com/LD33/WebGL/index.html |
| Windows/Mac/Linux Natives | http://electrichorsesoftware.com/LD33/index.html |
| Source | https://bitbucket.org/empyrealhell/ld33/src |
| Original URL | https://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=26650 |
Ratings
| Coolness | 100% | 1 |
| Overall | 3.14 | 453 |
| Audio | 4.20 | 12 |
| Fun | 3.02 | 469 |
| Graphics | 3.18 | 419 |
| Humor | 3.85 | 54 |
| Innovation | 3.55 | 149 |
| Mood | 3.17 | 343 |
| Theme | 3.44 | 437 |
Wow at the vocal audio! And nice clean 3D assets.
Your use of theme was perfect.
I'm just making sure that you know that you can move using WASD. I forgot to tell that in-game. It's now fixed and it should take care of most of the difficulty issue. If you could give me your updated thoughts I would be very glad.
Thank you!
I somehow managed to get 34,000 points despite me not knowing how to steer the thing at all.
3 cheers for you.
Also, thanks for playing Scabs! You found a bug we haven't been able to identify -- but where it crashed on you, that was the end of the game. So you didn't miss anything!
I just wish the monst... I mean creature had some more weight behind it and controls that, while being weird and unpredictable, were responsive and didn't just make me spin in around. That way I could really wreak some havoc.
The first can simulator I played in my life.
(no joking, you must trust me, i am... serious!)
I wished there would be more explosions, or generally random things flying across the screen.
I mean this as a compliment: The controls are horrible! :D
The music/sound is also great, by the way!