mote by KianaMosser

[raw]
made by KianaMosser for Ludum Dare 50 (JAM)

motelogo_banner.png

you are small and transient, like a mote of dust drifting through rays of light in the morning sky..

and yet, you exist in this ethereal world.

click to download on itch.io

mote-gameplay-ld-01.gif


controls

move - WASD or Arrow Keys (keyboard) - Left Joystick (controller)

dash - Space Bar or E (keyboard) - A Button (controller)

sing - Ctrl or Q (keyboard) - B Button (controller)


credits

Kiana Mosser (@KianaMosser) - art, programming, game design

Matt Fisher (@MattFDraws) - art, programming, game design

John Mosser (johnmosser on Bandcamp) - music, sound design, sound effects & foley


screenshots

mote-gameplay-ld-03.gif

mote-gameplay-ld-02.gif

screenshot04.png

Ratings

Overall 475th 3.684⭐ 21🧑‍⚖️
Fun 1027th 3.053⭐ 21🧑‍⚖️
Innovation 784th 3.211⭐ 21🧑‍⚖️
Theme 1124th 3.211⭐ 21🧑‍⚖️
Graphics 238th 4.211⭐ 21🧑‍⚖️
Audio 114th 4.053⭐ 21🧑‍⚖️
Mood 104th 4.184⭐ 21🧑‍⚖️
Given 22🗳️ 8🗨️

Feedback

CasualNothing
05. Apr 2022 · 02:34 UTC
All the art was very nice. It served the atmosphere very well.
Wilson Taylor
05. Apr 2022 · 02:42 UTC
Aw dude cool!
BigDylann
05. Apr 2022 · 02:42 UTC
10/10 visuals. It was a little slow paced for me though. Also i couldnt get the game window very big, but that might just be me.
Steffo
05. Apr 2022 · 02:48 UTC
Would love a Linux build to try out your game!
sivarde
05. Apr 2022 · 02:51 UTC
I think the game looks pretty great. I wasn't sure what to do other than just follow the bread crumbs though, so the gameplay felt a little slow. Also, there was a kind of high pitched sound that played throughout that was a bit grating on the ears.
Lighty_the_Light
05. Apr 2022 · 02:54 UTC
Good art and audio.

Well done!
Proxy-Games
05. Apr 2022 · 02:54 UTC
This game is simple, but I think that's what I like about it. It gives time for the art and audio-the most impressive aspects of this piece-to really shine. I especially love the abstract and atmospheric soundtrack in the background. Overall, this game is really effective at what it aimed to do.

Really beautiful work.
🎤 KianaMosser
05. Apr 2022 · 03:18 UTC
@CasualNothing @wilson-taylor @lighty-the-light Thanks!

@bigdylann Thanks! It's not just you - we didn't have enough time to put in the settings menu or custom camera system, but it will be fixed in our post-jam update!

@steffo I would love to, but unfortunately I don't have a machine with the proper specs to dev, test, and build on Mac or Linux :(

@sivarde Thanks for the feedback! Since there's no tutorial on controls yet I can see that it's easy to miss, but you can also interact with the creatures if you press the "sing" button when you're close enough to them. I'd love for us to add more interactions with this throughout the environment!
I plan to remaster, reduce the volume and intensity for some of those sounds you mentioned :)

@proxy-games Thanks! I'm glad to hear you think we were able to execute our vision for the atmosphere! When adding more content later, we'll keep that in mind.
GameDevAlexandr
05. Apr 2022 · 03:54 UTC
passed the game, enjoyed the great art, but didn’t understand the meaning :(
LDJam user 278660
05. Apr 2022 · 07:32 UTC
I love the art style and the mood is great, good piece of work
Lako
05. Apr 2022 · 21:58 UTC
The visuals and style are great. The audio is really well made, I especially like how the sound pans with where you are. It is a very atmospheric experience. Nice job.
Sodoj
07. Apr 2022 · 14:24 UTC
This is a beautiful game with an amazing mood! I wish the lights lasted a bit longer so I could have a bit more freedom to explore outside of path determined by the light thingies you are supposed to collect.

Some direction about what are you supposed to do at the start would be very welcome as well.

Other than that, great stuff!
LDP
08. Apr 2022 · 15:41 UTC
I think I understood the purpose of this game where you're just an ephemeral creature in a weird, dark yet beautiful world, where the player will enjoy the beauty of the art and sound until the end.
But I feel like the gameplay part, which encourage you to go as quickly as possible from point A to point B if you do not want to lose, is a bit off with the intended vision and add some kind of challenge that feels unecessary.
I would have loved to spend more time in your universe, singing with those little creatures, instead of dashing my way through the end of the game, which feels suggested by the gameplay mechanics.
I really liked the overall experience though and you definitively made a good job, especially on the mood!
pollahard
15. Apr 2022 · 13:17 UTC
I really liked the way this game looks, wonderful!
Terabyte
16. Apr 2022 · 19:51 UTC
Wow! Very beautiful graphics. A beautifully executed game! I got a lot of pleasure from the game! great job!
CodeRaurus
17. Apr 2022 · 08:19 UTC
Beautiful game! Loved the harmony of graphics and music, great job on both aspects. I felt the game had a decreasing difficulty, since existing wasn't a problem after the first level. I loved how you played around with the audio space. I think there should've been a fade on the music when you stop moving in the last level, the clear cut doesn't fit the rest of the game.

Great stuff, quite enjoyable!
rodel77
18. Apr 2022 · 03:03 UTC
Really nice graphics and sound, beautiful experience!
MarkoPoloDev
19. Apr 2022 · 19:18 UTC
plot summary:
* Transient space rabbit almost fades out of existence, but eats light to survive.
* Makes friends with a bunch of space blobs & space jellyfish.
* What's not to love?

One of the blobs didn't talk back, and I was dismayed :laughing:

the footsteps / dash seemed a little loud to me, but overall the audio side of things is very nice! I love how there's a unique audio effect to go along with the unique visual elements. The final room where the music plays when you walk is a nice touch too. I dig the visual style, the rings of light that surround the start/end points are neat, lots of nice contrasting eye candy throughout. Well done!